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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/freestyle/intern/stroke/StrokeIO.cpp
* \ingroup freestyle
* \brief Functions to manage I/O for the stroke
* \author Stephane Grabli
* \date 03/02/2004
*/
#include "StrokeAdvancedIterators.h"
#include "StrokeIO.h"
ostream& operator<<(ostream& out, const StrokeAttribute& iStrokeAttribute)
{
out << " StrokeAttribute" << endl;
out << " color : (" << iStrokeAttribute.getColorR() << "," << iStrokeAttribute.getColorG() <<
"," << iStrokeAttribute.getColorB() << ")" << endl;
out << " alpha : " << iStrokeAttribute.getAlpha() << endl;
out << " thickness : " << iStrokeAttribute.getThicknessR() << ", " << iStrokeAttribute.getThicknessL() <<
endl;
out << " visible : " << iStrokeAttribute.isVisible() << endl;
return out;
}
ostream& operator<<(ostream& out, const StrokeVertex& iStrokeVertex)
{
out << " StrokeVertex" << endl;
out << " id : " << iStrokeVertex.getId() << endl;
out << " curvilinear length : " << iStrokeVertex.curvilinearAbscissa() << endl;
out << " 2d coordinates : (" << iStrokeVertex.getProjectedX() << "," << iStrokeVertex.getProjectedY() <<
"," << iStrokeVertex.getProjectedZ() << ")" << endl;
out << " 3d coordinates : (" << iStrokeVertex.getX() << "," << iStrokeVertex.getY() <<
"," << iStrokeVertex.getZ() << ")" << endl;
out << iStrokeVertex.attribute() << endl;
return out;
}
ostream& operator<<(ostream& out, const Stroke& iStroke)
{
out << "Stroke" << endl;
out << " id : " << iStroke.getId() << endl;
out << " length : " << iStroke.getLength2D() << endl;
out << " medium type : " << iStroke.getMediumType() << endl;
for (Stroke::const_vertex_iterator v = iStroke.vertices_begin(), vend = iStroke.vertices_end();
v != vend;
++v)
{
out << *(*v) << endl;
}
return out;
}
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