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StrokeShader.cpp « stroke « intern « freestyle « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/* SPDX-License-Identifier: GPL-2.0-or-later */

/** \file
 * \ingroup freestyle
 */

#include "StrokeShader.h"

#include "../python/Director.h"

namespace Freestyle {

int StrokeShader::shade(Stroke &ioStroke) const
{
  return Director_BPy_StrokeShader_shade(const_cast<StrokeShader *>(this), ioStroke);
}

} /* namespace Freestyle */