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//
// Filename : AverageAreaGridDensityProvider.h
// Author(s) : Alexander Beels
// Purpose : Class to define a cell grid surrounding
// the projected image of a scene
// Date of creation : 2011-2-9
//
///////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) : Please refer to the COPYRIGHT file distributed
// with this source distribution.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef AVERAGEAREAGRIDDENSITYPROVIDER_H
#define AVERAGEAREAGRIDDENSITYPROVIDER_H
#include "GridDensityProvider.h"
class AverageAreaGridDensityProvider : public GridDensityProvider {
// Disallow copying and assignment
AverageAreaGridDensityProvider (const AverageAreaGridDensityProvider& other);
AverageAreaGridDensityProvider& operator= (const AverageAreaGridDensityProvider& other);
public:
AverageAreaGridDensityProvider(OccluderSource& source, const real proscenium[4], real sizeFactor);
AverageAreaGridDensityProvider(OccluderSource& source, const BBox<Vec3r>& bbox, const GridHelpers::Transform& transform, real sizeFactor);
AverageAreaGridDensityProvider(OccluderSource& source, real sizeFactor);
virtual ~AverageAreaGridDensityProvider ();
protected:
private:
void initialize (const real proscenium[4], real sizeFactor);
};
class AverageAreaGridDensityProviderFactory : public GridDensityProviderFactory {
public:
AverageAreaGridDensityProviderFactory(real sizeFactor);
~AverageAreaGridDensityProviderFactory ();
auto_ptr<GridDensityProvider> newGridDensityProvider(OccluderSource& source, const real proscenium[4]);
auto_ptr<GridDensityProvider> newGridDensityProvider(OccluderSource& source, const BBox<Vec3r>& bbox, const GridHelpers::Transform& transform);
auto_ptr<GridDensityProvider> newGridDensityProvider(OccluderSource& source);
protected:
real sizeFactor;
};
#endif // AVERAGEAREAGRIDDENSITYPROVIDER_H
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