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FEdgeXDetector.h « view_map « intern « freestyle « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * ***** END GPL LICENSE BLOCK *****
 */

#ifndef __FREESTYLE_FEDGE_X_DETECTOR_H__
#define __FREESTYLE_FEDGE_X_DETECTOR_H__

/** \file blender/freestyle/intern/view_map/FEdgeXDetector.h
 *  \ingroup freestyle
 *  \brief Detects/flags/builds extended features edges on the WXEdge structure
 *  \author Stephane Grabli
 *  \date 26/10/2003
 */

#include <vector>

#include "../geometry/Geom.h"

#include "../system/FreestyleConfig.h"
#include "../system/ProgressBar.h"
#include "../system/RenderMonitor.h"

#include "../winged_edge/Curvature.h"
#include "../winged_edge/WXEdge.h"

#include "BLI_math.h"

#ifdef WITH_CXX_GUARDEDALLOC
#include "MEM_guardedalloc.h"
#endif

namespace Freestyle {

using namespace Geometry;

/*! This class takes as input a WXEdge structure and fills it */
class FEdgeXDetector
{
public:
	FEdgeXDetector()
	{
		_pProgressBar = NULL;
		_pRenderMonitor = NULL;
		_computeViewIndependant = true;
		_bbox_diagonal = 1.0;
		_meanEdgeSize = 0;
		_computeRidgesAndValleys = true;
		_computeSuggestiveContours = true;
		_computeMaterialBoundaries = true;
		_sphereRadius = 1.0;
		_orthographicProjection = false;
		_faceSmoothness = false;
		_changes = false;
		_kr_derivative_epsilon = 0.0;
		_creaseAngle = 0.7; // angle of 134.43 degrees
	}

	virtual ~FEdgeXDetector() {}

	/*! Process shapes from a WingedEdge containing a list of WShapes */
	virtual void processShapes(WingedEdge&);

	// GENERAL STUFF
	virtual void preProcessShape(WXShape *iShape);
	virtual void preProcessFace(WXFace *iFace);
	virtual void computeCurvatures(WXVertex *iVertex);

	// SILHOUETTE
	virtual void processSilhouetteShape(WXShape *iShape);
	virtual void ProcessSilhouetteFace(WXFace *iFace);
	virtual void ProcessSilhouetteEdge(WXEdge *iEdge);

	// CREASE
	virtual void processCreaseShape(WXShape *iShape);
	virtual void ProcessCreaseEdge(WXEdge *iEdge);

	/*! Sets the minimum angle for detecting crease edges
	 *  \param angle
	 *    The angular threshold in degrees (between 0 and 180) for detecting crease edges. An edge is considered
	 *    a crease edge if the angle between two faces sharing the edge is smaller than the given threshold.
	 */
	// XXX angle should be in radian...
	inline void setCreaseAngle(real angle)
	{
		if (angle < 0.0)
			angle = 0.0;
		else if (angle > 180.0)
			angle = 180.0;
		angle = cos(M_PI * (180.0 - angle) / 180.0);
		if (angle != _creaseAngle) {
			_creaseAngle = angle;
			_changes = true;
		}
	}

	// BORDER
	virtual void processBorderShape(WXShape *iShape);
	virtual void ProcessBorderEdge(WXEdge *iEdge);

	// RIDGES AND VALLEYS
	virtual void processRidgesAndValleysShape(WXShape *iShape);
	virtual void ProcessRidgeFace(WXFace *iFace);

	// SUGGESTIVE CONTOURS
	virtual void processSuggestiveContourShape(WXShape *iShape);
	virtual void ProcessSuggestiveContourFace(WXFace *iFace);
	virtual void postProcessSuggestiveContourShape(WXShape *iShape);
	virtual void postProcessSuggestiveContourFace(WXFace *iFace);
	/*! Sets the minimal derivative of the radial curvature for suggestive contours
	 *  \param dkr
	 *    The minimal derivative of the radial curvature
	 */
	inline void setSuggestiveContourKrDerivativeEpsilon(real dkr)
	{
		if (dkr != _kr_derivative_epsilon) {
			_kr_derivative_epsilon = dkr;
			_changes = true;
		}
	}

	// MATERIAL BOUNDARY
	virtual void processMaterialBoundaryShape(WXShape *iWShape);
	virtual void ProcessMaterialBoundaryEdge(WXEdge *iEdge);

	// EDGE MARKS
	virtual void processEdgeMarksShape(WXShape *iShape);
	virtual void ProcessEdgeMarks(WXEdge *iEdge);

	// EVERYBODY
	virtual void buildSmoothEdges(WXShape *iShape);

	/*! Sets the current viewpoint */
	inline void setViewpoint(const Vec3r& ivp)
	{
		_Viewpoint = ivp;
	}

	inline void enableOrthographicProjection(bool b)
	{
		_orthographicProjection = b;
	}

	inline void enableRidgesAndValleysFlag(bool b)
	{
		_computeRidgesAndValleys = b;
	}

	inline void enableSuggestiveContours(bool b)
	{
		_computeSuggestiveContours = b;
	}

	inline void enableMaterialBoundaries(bool b)
	{
		_computeMaterialBoundaries = b;
	}

	inline void enableFaceSmoothness(bool b)
	{
		if (b != _faceSmoothness) {
			_faceSmoothness = b;
			_changes = true;
		}
	}

	inline void enableFaceMarks(bool b)
	{
		if (b != _faceMarks) {
			_faceMarks = b;
			_changes = true;
		}
	}

	/*! Sets the radius of the geodesic sphere around each vertex (for the curvature computation)
	 *  \param r
	 *    The radius of the sphere expressed as a ratio of the mean edge size
	 */
	inline void setSphereRadius(real r)
	{
		if (r != _sphereRadius) {
			_sphereRadius = r;
			_changes = true;
		}
	}

	inline void setProgressBar(ProgressBar *iProgressBar)
	{
		_pProgressBar = iProgressBar;
	}

	inline void setRenderMonitor(RenderMonitor *iRenderMonitor)
	{
		_pRenderMonitor = iRenderMonitor;
	}

protected:
	Vec3r _Viewpoint;
	real _bbox_diagonal; // diagonal of the current processed shape bbox
	//oldtmp values
	bool _computeViewIndependant;
	real _meanK1;
	real _meanKr;
	real _minK1;
	real _minKr;
	real _maxK1;
	real _maxKr;
	unsigned _nPoints;
	real _meanEdgeSize;
	bool _orthographicProjection;

	bool _computeRidgesAndValleys;
	bool _computeSuggestiveContours;
	bool _computeMaterialBoundaries;
	bool _faceSmoothness;
	bool _faceMarks;
	real _sphereRadius; // expressed as a ratio of the mean edge size
	real _creaseAngle; // [-1, 1] compared with the inner product of face normals
	bool _changes;

	real _kr_derivative_epsilon;

	ProgressBar *_pProgressBar;
	RenderMonitor *_pRenderMonitor;

#ifdef WITH_CXX_GUARDEDALLOC
	MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:FEdgeXDetector")
#endif
};

} /* namespace Freestyle */

#endif // __FREESTYLE_FEDGE_X_DETECTOR_H__