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//
//  Filename         : Functions0D.h
//  Author(s)        : Stephane Grabli, Emmanuel Turquin
//  Purpose          : Functions taking 0D input
//  Date of creation : 01/07/2003
//
///////////////////////////////////////////////////////////////////////////////


//
//  Copyright (C) : Please refer to the COPYRIGHT file distributed 
//   with this source distribution. 
//
//  This program is free software; you can redistribute it and/or
//  modify it under the terms of the GNU General Public License
//  as published by the Free Software Foundation; either version 2
//  of the License, or (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
//
///////////////////////////////////////////////////////////////////////////////

#ifndef  FUNCTIONS0D_H
# define FUNCTIONS0D_H

# include "../system/Precision.h"
# include "Interface0D.h"
# include "../geometry/Geom.h"
# include "../system/Exception.h"
# include "../scene_graph/Material.h"
# include <set>
# include <vector>
class FEdge;
class ViewEdge;
class SShape;

using namespace Geometry;

//
// UnaryFunction0D (base class for functions in 0D)
//
///////////////////////////////////////////////////////////

template <class T>
/*! Base class for Unary Functions (functors) working
 *  on Interface0DIterator.
 *  A unary function will be used by calling
 *  its operator() on an Interface0DIterator.
 *  \attention In the scripting language, there exists
 *  several prototypes depending on the returned value type.
 *  For example, you would inherit from a UnaryFunction0DDouble
 *  if you wish to define a function that returns a double.
 *  The different existing prototypes are:
 *    - UnaryFunction0DVoid
 *    - UnaryFunction0DUnsigned
 *    - UnaryFunction0DReal
 *    - UnaryFunction0DFloat
 *    - UnaryFunction0DDouble
 *    - UnaryFunction0DVec2f
 *    - UnaryFunction0DVec3f
 */
class /*LIB_VIEW_MAP_EXPORT*/ UnaryFunction0D
{
public:

  /*! The type of the value
   *  returned by the functor.
   */
  typedef T ReturnedValueType;
  /*! Default constructor. */
  UnaryFunction0D() {}
  /*! Destructor; */
  virtual ~UnaryFunction0D() {}
  /*! Returns the string "UnaryFunction0D" */
  virtual string getName() const {
    return "UnaryFunction0D";
  }
  /*! The operator ().
   *  \param iter 
   *    An Interface0DIterator pointing onto
   *    the point at which we wish to evaluate
   *    the function.
   *  \return the result of the function of type T.
   */
  virtual T operator()(Interface0DIterator& iter) {
    cerr << "Warning: UnaryFunction0D operator() not implemented" << endl;
    return T();
  }
};

# ifdef SWIG
%feature("director")			UnaryFunction0D<void>;
%feature("director")			UnaryFunction0D<unsigned>;
%feature("director")			UnaryFunction0D<float>;
%feature("director")			UnaryFunction0D<double>;
%feature("director")			UnaryFunction0D<Vec2f>;
%feature("director")			UnaryFunction0D<Vec3f>;
%feature("director")			UnaryFunction0D<Id>;

%template(UnaryFunction0DVoid)		UnaryFunction0D<void>;
%template(UnaryFunction0DUnsigned)	UnaryFunction0D<unsigned>;
%template(UnaryFunction0DFloat)		UnaryFunction0D<float>;
%template(UnaryFunction0DDouble)	UnaryFunction0D<double>;
%template(UnaryFunction0DVec2f)		UnaryFunction0D<Vec2f>;
%template(UnaryFunction0DVec3f)		UnaryFunction0D<Vec3f>;
%template(UnaryFunction0DId)		UnaryFunction0D<Id>;
%template(UnaryFunction0DViewShape)		UnaryFunction0D<ViewShape*>;
%template(UnaryFunction0DVectorViewShape)		UnaryFunction0D<std::vector<ViewShape*> >;
# endif // SWIG


//
// Functions definitions
//
///////////////////////////////////////////////////////////
class ViewShape;
namespace Functions0D {

  // GetXF0D
  /*! Returns the X 3D coordinate of an Interface0D. */
  class LIB_VIEW_MAP_EXPORT GetXF0D : public UnaryFunction0D<real>
  {
  public:
    /*! Returns the string "GetXF0D"*/
    string getName() const {
      return "GetXF0D";
    }
    /*! the () operator.*/
    real operator()(Interface0DIterator& iter) {
      return iter->getX();
    }
  };

  // GetYF0D
  /*! Returns the Y 3D coordinate of an Interface0D. */
  class LIB_VIEW_MAP_EXPORT GetYF0D : public UnaryFunction0D<real>
  {
  public:
    /*! Returns the string "GetYF0D"*/
    string getName() const {
      return "GetYF0D";
    }
    /*! the () operator.*/
    real operator()(Interface0DIterator& iter) {
      return iter->getY();
    }
  };

  // GetZF0D
  /*! Returns the Z 3D coordinate of an Interface0D. */
  class LIB_VIEW_MAP_EXPORT GetZF0D : public UnaryFunction0D<real>
  {
  public:
    /*! Returns the string "GetZF0D"*/
    string getName() const {
      return "GetZF0D";
    }
    /*! the () operator.*/
    real operator()(Interface0DIterator& iter) {
      return iter->getZ();
    }
  };

  // GetProjectedXF0D
  /*! Returns the X 3D projected coordinate of an Interface0D. */
  class LIB_VIEW_MAP_EXPORT GetProjectedXF0D : public UnaryFunction0D<real>
  {
  public:
    /*! Returns the string "GetProjectedXF0D"*/
    string getName() const {
      return "GetProjectedXF0D";
    }
    /*! the () operator.*/
    real operator()(Interface0DIterator& iter) {
      return iter->getProjectedX();
    }
  };

  // GetProjectedYF0D
  /*! Returns the Y projected 3D coordinate of an Interface0D. */
  class LIB_VIEW_MAP_EXPORT GetProjectedYF0D : public UnaryFunction0D<real>
  {
  public:
    /*! Returns the string "GetProjectedYF0D"*/
    string getName() const {
      return "GetProjectedYF0D";
    }
    /*! the () operator.*/
    real operator()(Interface0DIterator& iter) {
      return iter->getProjectedY();
    }
  };

  // GetProjectedZF0D
  /*! Returns the Z projected 3D coordinate of an Interface0D. */
  class LIB_VIEW_MAP_EXPORT GetProjectedZF0D : public UnaryFunction0D<real>
  {
  public:
    /*! Returns the string "GetProjectedZF0D"*/
    string getName() const {
      return "GetProjectedZF0D";
    }
    /*! the () operator.*/
    real operator()(Interface0DIterator& iter) {
      return iter->getProjectedZ();
    }
  };

  // GetCurvilinearAbscissaF0D
  /*! Returns the curvilinear abscissa of an Interface0D in the context of its 1D element. */
  class LIB_VIEW_MAP_EXPORT GetCurvilinearAbscissaF0D : public UnaryFunction0D<float>
  {
  public:
    /*! Returns the string "GetCurvilinearAbscissaF0D"*/
    string getName() const {
      return "GetCurvilinearAbscissaF0D";
    }
    /*! the () operator.*/
    float operator()(Interface0DIterator& iter) {
      return iter.t();
    }
  };

  // GetParameterF0D
  /*! Returns the parameter of an Interface0D in the context of its 1D element. */
  class LIB_VIEW_MAP_EXPORT GetParameterF0D : public UnaryFunction0D<float>
  {
  public:
    /*! Returns the string "GetCurvilinearAbscissaF0D"*/
    string getName() const {
      return "GetParameterF0D";
    }
    /*! the () operator.*/
    float operator()(Interface0DIterator& iter) {
      return iter.u();
    }
  };

  // VertexOrientation2DF0D
  /*! Returns a Vec2r giving the 2D oriented tangent to the 1D element
   *  to which the Interface0DIterator& belongs to and
   *  evaluated at the Interface0D pointed by this Interface0DIterator&.
   */
  class LIB_VIEW_MAP_EXPORT VertexOrientation2DF0D : public UnaryFunction0D<Vec2f>
  {
  public:
    /*! Returns the string "VertexOrientation2DF0D"*/
    string getName() const {
      return "VertexOrientation2DF0D";
    }
    /*! the () operator.*/
    Vec2f operator()(Interface0DIterator& iter);
  };

  // VertexOrientation3DF0D
  /*! Returns a Vec3r giving the 3D oriented tangent to the 1D element
   *  to which the Interface0DIterator& belongs to and
   *  evaluated at the Interface0D pointed by this Interface0DIterator&.
   */
  class LIB_VIEW_MAP_EXPORT VertexOrientation3DF0D : public UnaryFunction0D<Vec3f>
  {
  public:
    /*! Returns the string "VertexOrientation3DF0D"*/
    string getName() const {
      return "VertexOrientation3DF0D";
    }
    /*! the () operator.*/
    Vec3f operator()(Interface0DIterator& iter);
  };

  // Curvature2DAngleF0D
  /*! Returns a real giving the 2D curvature (as an angle) of the 1D element
   *  to which the Interface0DIterator& belongs to and
   *  evaluated at the Interface0D pointed by this Interface0DIterator&.
   */
  class LIB_VIEW_MAP_EXPORT Curvature2DAngleF0D : public UnaryFunction0D<real>
  {
  public:
    /*! Returns the string "Curvature2DAngleF0D"*/
    string getName() const {
      return "Curvature2DAngleF0D";
    }
    /*! the () operator.*/
    real operator()(Interface0DIterator& iter);
  };

  // ZDiscontinuity
  /*! Returns a real giving the distance between
   *  and Interface0D and the shape that lies behind (occludee).
   *  This distance is evaluated in the camera space and normalized
   *  between 0 and 1. Therefore, if no oject is occluded by the
   *  shape to which the Interface0D belongs to, 1 is returned.
   */
  class LIB_VIEW_MAP_EXPORT ZDiscontinuityF0D : public UnaryFunction0D<real>
  {
  public:
    /*! Returns the string "ZDiscontinuityF0D"*/
    string getName() const {
      return "ZDiscontinuityF0D";
    }
    /*! the () operator.*/
    real operator()(Interface0DIterator& iter);
  };

  // Normal2DF0D
  /*! Returns a Vec2f giving the normalized 2D normal to the 1D element
   *  to which the Interface0DIterator& belongs to and
   *  evaluated at the Interface0D pointed by this Interface0DIterator&.
   */
  class LIB_VIEW_MAP_EXPORT Normal2DF0D : public UnaryFunction0D<Vec2f>
  {
  public:
    /*! Returns the string "Normal2DF0D"*/
    string getName() const {
      return "Normal2DF0D";
    }
    /*! the () operator.*/
    Vec2f operator()(Interface0DIterator& iter);
  };

  // MaterialF0D
  /*! Returns the material of the object evaluated at the Interface0D.
   *  This evaluation can be ambiguous (in the case of a TVertex for example.
   *  This functor tries to remove this ambiguity using the context
   *  offered by the 1D element to which the Interface0DIterator& belongs
   *  to and by arbitrary chosing the material of the face
   *  that lies on its left when following the 1D element if there
   *  are two different materials on each side of the point.
   *  However, there still can be problematic cases, and the user willing
   *  to deal with this cases in a specific way should implement
   *  its own getMaterial functor.
   */
  class LIB_VIEW_MAP_EXPORT MaterialF0D : public UnaryFunction0D<Material>
  {
  public:
    /*! Returns the string "MaterialF0D"*/
    string getName() const {
      return "MaterialF0D";
    }
    /*! the () operator.*/
    Material operator()(Interface0DIterator& iter);
  };

  // ShapeIdF0D
  /*! Returns the Id of the Shape the Interface0D belongs to.
   *  This evaluation can be ambiguous (in the case of a TVertex for example).
   *  This functor tries to remove this ambiguity using the context
   *  offered by the 1D element to which the Interface0DIterator& belongs
   *  to.
   *  However, there still can be problematic cases, and the user willing
   *  to deal with this cases in a specific way should implement
   *  its own getShapeIdF0D functor.
   */
  class LIB_VIEW_MAP_EXPORT ShapeIdF0D : public UnaryFunction0D<Id>
  {
  public:
    /*! Returns the string "ShapeIdF0D"*/
    string getName() const {
      return "ShapeIdF0D";
    }
    /*! the () operator.*/
    Id operator()(Interface0DIterator& iter);
  };

  // QiF0D
  /*! Returns the quantitative invisibility of this Interface0D.
   *  This evaluation can be ambiguous (in the case of a TVertex for example).
   *  This functor tries to remove this ambiguity using the context
   *  offered by the 1D element to which the Interface0DIterator& belongs
   *  to.
   *  However, there still can be problematic cases, and the user willing
   *  to deal with this cases in a specific way should implement
   *  its own getQIF0D functor.
   */
  class LIB_VIEW_MAP_EXPORT QuantitativeInvisibilityF0D : public UnaryFunction0D<unsigned int>
  {
  public:
    /*! Returns the string "QuantitativeInvisibilityF0D"*/
    string getName() const {
      return "QuantitativeInvisibilityF0D";
    }
    /*! the () operator.*/
    unsigned int operator()(Interface0DIterator& iter);
  };

  // CurveNatureF0D
  /*! Returns the Nature::EdgeNature of the 1D element the
   *  Interface0DIterator& belongs to.
   */
  class LIB_VIEW_MAP_EXPORT CurveNatureF0D : public UnaryFunction0D<Nature::EdgeNature>
  {
  public:
    /*! Returns the string "QuantitativeInvisibilityF0D"*/
    string getName() const {
      return "CurveNatureF0D";
    }
    /*! the () operator.*/
    Nature::EdgeNature operator()(Interface0DIterator& iter);
  };
  
  // GetShapeF0D
  /*! Returns the ViewShape* 
   *  containing the Interface0D
   */
  class LIB_VIEW_MAP_EXPORT GetShapeF0D : public UnaryFunction0D< ViewShape*>
  {
  public:
    /*! Returns the string "GetShapeF0D"*/
    string getName() const {
      return "GetShapeF0D";
    }
    /*! the () operator.*/
    ViewShape* operator()(Interface0DIterator& iter);
  };

  // GetOccludersF0D
  /*! Returns a vector containing the ViewShape* 
   *  occluding the Interface0D
   */
  class LIB_VIEW_MAP_EXPORT GetOccludersF0D : public UnaryFunction0D< std::vector<ViewShape*> >
  {
  public:
    /*! Returns the string "GetOccludersF0D"*/
    string getName() const {
      return "GetOccludersF0D";
    }
    /*! the () operator.*/
    std::vector<ViewShape*> operator()(Interface0DIterator& iter);
  };

  // GetOccludeeF0D
  /*! Returns the ViewShape* 
   *  "occluded" by the Interface0D
   */
  class LIB_VIEW_MAP_EXPORT GetOccludeeF0D: public UnaryFunction0D< ViewShape*>
  {
  public:
    /*! Returns the string "GetOccludeeF0D"*/
    string getName() const {
      return "GetOccludeeF0D";
    }
    /*! the () operator.*/
    ViewShape* operator()(Interface0DIterator& iter);
  };

  

  /////////////////////////// Internal ////////////////////////////

  // getFEdge
  LIB_VIEW_MAP_EXPORT
  FEdge* getFEdge(Interface0D& it1, Interface0D& it2);

  // getFEdges
  LIB_VIEW_MAP_EXPORT
  void  getFEdges(Interface0DIterator& it,
                 FEdge*& fe1,
                 FEdge*& fe2);

  // getViewEdges
  LIB_VIEW_MAP_EXPORT
  void  getViewEdges(Interface0DIterator& it,
                    ViewEdge *&ve1,
                    ViewEdge *&ve2);

  // getShapeF0D
  LIB_VIEW_MAP_EXPORT
  ViewShape* getShapeF0D(Interface0DIterator& it);

  // getOccludersF0D
  LIB_VIEW_MAP_EXPORT
  void getOccludersF0D(Interface0DIterator& it, std::set<ViewShape*>& oOccluders);

  // getOccludeeF0D
  LIB_VIEW_MAP_EXPORT
  ViewShape* getOccludeeF0D(Interface0DIterator& it);

} // end of namespace Functions0D

#endif // FUNCTIONS0D_H