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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __FREESTYLE_POW_23_GRID_DENSITY_PROVIDER_H__
#define __FREESTYLE_POW_23_GRID_DENSITY_PROVIDER_H__
/** \file blender/freestyle/intern/view_map/Pow23GridDensityProvider.h
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
*/
#include "GridDensityProvider.h"
namespace Freestyle {
class Pow23GridDensityProvider : public GridDensityProvider
{
// Disallow copying and assignment
Pow23GridDensityProvider(const Pow23GridDensityProvider& other);
Pow23GridDensityProvider& operator=(const Pow23GridDensityProvider& other);
public:
Pow23GridDensityProvider(OccluderSource& source, const real proscenium[4], unsigned numFaces);
Pow23GridDensityProvider(OccluderSource& source, const BBox<Vec3r>& bbox, const GridHelpers::Transform& transform,
unsigned numFaces);
Pow23GridDensityProvider(OccluderSource& source, unsigned numFaces);
virtual ~Pow23GridDensityProvider();
protected:
unsigned numFaces;
private:
void initialize(const real proscenium[4]);
};
class Pow23GridDensityProviderFactory : public GridDensityProviderFactory
{
public:
Pow23GridDensityProviderFactory(unsigned numFaces);
~Pow23GridDensityProviderFactory();
AutoPtr<GridDensityProvider> newGridDensityProvider(OccluderSource& source, const real proscenium[4]);
AutoPtr<GridDensityProvider> newGridDensityProvider(OccluderSource& source, const BBox<Vec3r>& bbox,
const GridHelpers::Transform& transform);
AutoPtr<GridDensityProvider> newGridDensityProvider(OccluderSource& source);
protected:
unsigned numFaces;
};
} /* namespace Freestyle */
#endif // __FREESTYLE_POW_23_GRID_DENSITY_PROVIDER_H__
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