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Curvature.h « winged_edge « intern « freestyle « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is:
 *     GTS - Library for the manipulation of triangulated surfaces
 *     Copyright (C) 1999 Stephane Popinet
 * and:
 *     OGF/Graphite: Geometry and Graphics Programming Library + Utilities
 *     Copyright (C) 2000-2003 Bruno Levy
 *     Contact: Bruno Levy levy@loria.fr
 *         ISA Project
 *         LORIA, INRIA Lorraine,
 *         Campus Scientifique, BP 239
 *         54506 VANDOEUVRE LES NANCY CEDEX
 *         FRANCE
 */

#pragma once

/** \file
 * \ingroup freestyle
 * \brief GTS - Library for the manipulation of triangulated surfaces
 * \brief OGF/Graphite: Geometry and Graphics Programming Library + Utilities
 */

#include "../geometry/Geom.h"

#include "../system/FreestyleConfig.h"
#include "../system/Precision.h"

#ifdef WITH_CXX_GUARDEDALLOC
#  include "MEM_guardedalloc.h"
#endif

namespace Freestyle {

using namespace Geometry;

class WVertex;

class CurvatureInfo {
 public:
  CurvatureInfo()
  {
    K1 = 0.0;
    K2 = 0.0;
    e1 = Vec3r(0.0, 0.0, 0.0);
    e2 = Vec3r(0.0, 0.0, 0.0);
    Kr = 0.0;
    dKr = 0.0;
    er = Vec3r(0.0, 0.0, 0.0);
  }

  CurvatureInfo(const CurvatureInfo &iBrother)
  {
    K1 = iBrother.K1;
    K2 = iBrother.K2;
    e1 = iBrother.e1;
    e2 = iBrother.e2;
    Kr = iBrother.Kr;
    dKr = iBrother.dKr;
    er = iBrother.er;
  }

  CurvatureInfo(const CurvatureInfo &ca, const CurvatureInfo &cb, real t)
  {
    K1 = ca.K1 + t * (cb.K1 - ca.K1);
    K2 = ca.K2 + t * (cb.K2 - ca.K2);
    e1 = ca.e1 + t * (cb.e1 - ca.e1);
    e2 = ca.e2 + t * (cb.e2 - ca.e2);
    Kr = ca.Kr + t * (cb.Kr - ca.Kr);
    dKr = ca.dKr + t * (cb.dKr - ca.dKr);
    er = ca.er + t * (cb.er - ca.er);
  }

  real K1;   // maximum curvature
  real K2;   // minimum curvature
  Vec3r e1;  // maximum curvature direction
  Vec3r e2;  // minimum curvature direction
  real Kr;   // radial curvature
  real dKr;  // radial curvature
  Vec3r er;  // radial curvature direction

#ifdef WITH_CXX_GUARDEDALLOC
  MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:CurvatureInfo")
#endif
};

class Face_Curvature_Info {
 public:
  Face_Curvature_Info()
  {
  }

  ~Face_Curvature_Info()
  {
    for (vector<CurvatureInfo *>::iterator ci = vec_curvature_info.begin(),
                                           ciend = vec_curvature_info.end();
         ci != ciend;
         ++ci) {
      delete (*ci);
    }
    vec_curvature_info.clear();
  }

  vector<CurvatureInfo *> vec_curvature_info;

#ifdef WITH_CXX_GUARDEDALLOC
  MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:Face_Curvature_Info")
#endif
};

bool gts_vertex_mean_curvature_normal(WVertex *v, Vec3r &n);

bool gts_vertex_gaussian_curvature(WVertex *v, real *Kg);

void gts_vertex_principal_curvatures(real Kh, real Kg, real *K1, real *K2);

void gts_vertex_principal_directions(WVertex *v, Vec3r Kh, real Kg, Vec3r &e1, Vec3r &e2);

namespace OGF {

class NormalCycle;

void compute_curvature_tensor(WVertex *start, double radius, NormalCycle &nc);

void compute_curvature_tensor_one_ring(WVertex *start, NormalCycle &nc);

}  // namespace OGF

} /* namespace Freestyle */