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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __FREESTYLE_WS_FILL_GRID_H__
#define __FREESTYLE_WS_FILL_GRID_H__
/** \file blender/freestyle/intern/winged_edge/WSFillGrid.h
* \ingroup freestyle
* \brief Class to fill in a grid from a SceneGraph (uses only the WingedEdge structures)
*/
#include "WEdge.h"
#include "../geometry/Grid.h"
#include "../geometry/Polygon.h"
namespace Freestyle {
class WSFillGrid
{
public:
inline WSFillGrid(Grid *grid = NULL, WingedEdge *winged_edge = NULL)
{
_winged_edge = winged_edge;
_grid = grid;
_polygon_id = 0;
}
virtual ~WSFillGrid() {}
void fillGrid();
/*! Accessors */
WingedEdge *getWingedEdge()
{
return _winged_edge;
}
Grid *getGrid()
{
return _grid;
}
/*! Modifiers */
void setWingedEdge(WingedEdge *winged_edge)
{
if (winged_edge)
_winged_edge = winged_edge;
}
void setGrid(Grid *grid)
{
if (grid)
_grid = grid;
}
private:
Grid *_grid;
WingedEdge *_winged_edge;
unsigned _polygon_id;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:WSFillGrid")
#endif
};
} /* namespace Freestyle */
#endif // __FREESTYLE_WS_FILL_GRID_H__
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