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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __FREESTYLE_WX_EDGE_BUILDER_H__
#define __FREESTYLE_WX_EDGE_BUILDER_H__
/** \file blender/freestyle/intern/winged_edge/WXEdgeBuilder.h
* \ingroup freestyle
* \brief Class inherited from WingedEdgeBuilder and designed to build a WX (WingedEdge + extended info
* (silhouette etc...)) structure from a polygonal model
*/
#include "WingedEdgeBuilder.h"
#include "../scene_graph/IndexedFaceSet.h"
namespace Freestyle {
class WXEdgeBuilder : public WingedEdgeBuilder
{
public:
WXEdgeBuilder() : WingedEdgeBuilder() {}
virtual ~WXEdgeBuilder() {}
VISIT_DECL(IndexedFaceSet)
protected:
virtual void buildWVertices(WShape& shape, const float *vertices, unsigned vsize);
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:WXEdgeBuilder")
#endif
};
} /* namespace Freestyle */
#endif // __FREESTYLE_WX_EDGE_BUILDER_H__
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