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//
// Filename : OrientedLineRep.h
// Author(s) : Stephane Grabli
// Purpose : Class to display an oriented line representation.
// Date of creation : 24/10/2002
//
///////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) : Please refer to the COPYRIGHT file distributed
// with this source distribution.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef VIEWEDGEREP_H
# define VIEWEDGEREP_H
# include "../system/FreestyleConfig.h"
# include "LineRep.h"
class LIB_SCENE_GRAPH_EXPORT OrientedLineRep : public LineRep
{
public:
OrientedLineRep() : LineRep() {}
/*! Builds a single line from 2 vertices
* v1
* first vertex
* v2
* second vertex
*/
inline OrientedLineRep(const Vec3r& v1, const Vec3r& v2)
: LineRep(v1,v2)
{}
/*! Builds a line rep from a vertex chain */
inline OrientedLineRep(const vector<Vec3r>& vertices)
: LineRep(vertices)
{}
/*! Builds a line rep from a vertex chain */
inline OrientedLineRep(const list<Vec3r>& vertices)
: LineRep(vertices)
{}
virtual ~OrientedLineRep() {}
/*! Accept the corresponding visitor */
virtual void accept(SceneVisitor& v);
};
#endif // VIEWEDGEREP_H
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