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//
// Copyright (C) : Please refer to the COPYRIGHT file distributed
// with this source distribution.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
///////////////////////////////////////////////////////////////////////////////
#include "StrokeLayer.h"
#include "Stroke.h"
#include "Canvas.h"
StrokeLayer::~StrokeLayer()
{
clear();
}
void StrokeLayer::Render(const StrokeRenderer *iRenderer )
{
for(StrokeLayer::stroke_container::iterator s=_strokes.begin(), send=_strokes.end();
s!=send;
++s){
(*s)->Render(iRenderer);
}
}
void StrokeLayer::RenderBasic(const StrokeRenderer *iRenderer )
{
for(StrokeLayer::stroke_container::iterator s=_strokes.begin(), send=_strokes.end();
s!=send;
++s){
(*s)->RenderBasic(iRenderer);
}
}
void StrokeLayer::clear()
{
for(stroke_container::iterator s=_strokes.begin(), send=_strokes.end();
s!=send;
++s)
delete *s;
_strokes.clear();
}
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