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#
# Filename : split_at_tvertices.py
# Author : Stephane Grabli
# Date : 04/08/2005
# Purpose : Draws strokes that starts and stops at Tvertices (visible or not)
#
#############################################################################
#
# Copyright (C) : Please refer to the COPYRIGHT file distributed
# with this source distribution.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
#############################################################################
from Blender.Freestyle import *
from logical_operators import *
from PredicatesU1D import *
from PredicatesU0D import *
from Functions0D import *
Operators.select(QuantitativeInvisibilityUP1D(0))
Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0)))
start = pyVertexNatureUP0D(T_VERTEX)
## use the same predicate to decide where to start and where to stop
## the strokes:
Operators.sequentialSplit(start, start, 10)
shaders_list = [ConstantThicknessShader(5), IncreasingColorShader(1,0,0,1,0,1,0,1), TextureAssignerShader(3)]
Operators.create(TrueUP1D(), shaders_list)
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