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#!/usr/bin/python
import sys
Import ('env')
sources = env.Glob('intern/*.cpp')
incs = '. intern ../blenkernel ../blenlib ../makesdna ../editors/include'
incs += ' ' + env['BF_FTGL_INC']
incs += ' ' + env['BF_FREETYPE_INC']
incs += ' ' + env['BF_GETTEXT_INC']
defs = 'FTGL_STATIC_LIBRARY'
if sys.platform == 'win32':
defs += ' _WIN32 USE_GETTEXT_DLL'
env.BlenderLib ( 'bf_ftfont', sources, Split(incs), Split(defs), libtype=['core','player'], priority=[0, 205] )
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