1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
|
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "FN_cpp_type_make.hh"
#include "FN_field_cpp_type.hh"
#include "BLI_color.hh"
#include "BLI_float4x4.hh"
#include "BLI_math_vec_types.hh"
namespace blender::fn {
MAKE_CPP_TYPE(bool, bool, CPPTypeFlags::BasicType)
MAKE_CPP_TYPE(float, float, CPPTypeFlags::BasicType)
MAKE_CPP_TYPE(float2, blender::float2, CPPTypeFlags::BasicType)
MAKE_CPP_TYPE(float3, blender::float3, CPPTypeFlags::BasicType)
MAKE_CPP_TYPE(float4x4, blender::float4x4, CPPTypeFlags::BasicType)
MAKE_CPP_TYPE(int32, int32_t, CPPTypeFlags::BasicType)
MAKE_CPP_TYPE(uint32, uint32_t, CPPTypeFlags::BasicType)
MAKE_CPP_TYPE(uint8, uint8_t, CPPTypeFlags::BasicType)
MAKE_CPP_TYPE(ColorGeometry4f, blender::ColorGeometry4f, CPPTypeFlags::BasicType)
MAKE_CPP_TYPE(ColorGeometry4b, blender::ColorGeometry4b, CPPTypeFlags::BasicType)
MAKE_CPP_TYPE(string, std::string, CPPTypeFlags::BasicType)
MAKE_FIELD_CPP_TYPE(FloatField, float);
MAKE_FIELD_CPP_TYPE(Float2Field, float2);
MAKE_FIELD_CPP_TYPE(Float3Field, float3);
MAKE_FIELD_CPP_TYPE(ColorGeometry4fField, blender::ColorGeometry4f);
MAKE_FIELD_CPP_TYPE(BoolField, bool);
MAKE_FIELD_CPP_TYPE(Int32Field, int32_t);
MAKE_FIELD_CPP_TYPE(StringField, std::string);
} // namespace blender::fn
|