blob: fac40cc40d5a8100826c767a56ab75cfc1bf6279 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
|
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "BLI_index_mask.hh"
#include "BKE_spline.hh"
#pragma once
struct Mesh;
class MeshComponent;
/** \file
* \ingroup geo
*/
namespace blender::geometry {
/**
* Convert the mesh into one or many poly splines. Since splines cannot have branches,
* intersections of more than three edges will become breaks in splines. Attributes that
* are not built-in on meshes and not curves are transferred to the result curve.
*/
std::unique_ptr<CurveEval> mesh_to_curve_convert(const MeshComponent &mesh_component,
const IndexMask selection);
} // namespace blender::geometry
|