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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2019 Blender Foundation. All rights reserved. */
/** \file
* \ingroup editors
*/
#pragma once
#include "BLI_linklist.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_threads.h"
#include "DNA_lineart_types.h"
#include <math.h>
#include <string.h>
struct LineartEdge;
struct LineartData;
struct LineartStaticMemPool;
struct LineartStaticMemPoolNode;
void *lineart_list_append_pointer_pool(ListBase *h, struct LineartStaticMemPool *smp, void *data);
void *lineart_list_append_pointer_pool_sized(ListBase *h,
struct LineartStaticMemPool *smp,
void *data,
int size);
void *lineart_list_append_pointer_pool_thread(ListBase *h,
struct LineartStaticMemPool *smp,
void *data);
void *lineart_list_append_pointer_pool_sized_thread(ListBase *h,
LineartStaticMemPool *smp,
void *data,
int size);
void *list_push_pointer_static(ListBase *h, struct LineartStaticMemPool *smp, void *p);
void *list_push_pointer_static_sized(ListBase *h,
struct LineartStaticMemPool *smp,
void *p,
int size);
void *lineart_list_pop_pointer_no_free(ListBase *h);
void lineart_list_remove_pointer_item_no_free(ListBase *h, LinkData *lip);
struct LineartStaticMemPoolNode *lineart_mem_new_static_pool(struct LineartStaticMemPool *smp,
size_t size);
void *lineart_mem_acquire(struct LineartStaticMemPool *smp, size_t size);
void *lineart_mem_acquire_thread(struct LineartStaticMemPool *smp, size_t size);
void lineart_mem_destroy(struct LineartStaticMemPool *smp);
void lineart_prepend_edge_direct(void **list_head, void *node);
void lineart_prepend_pool(LinkNode **first, struct LineartStaticMemPool *smp, void *link);
void lineart_matrix_ortho_44d(double (*mProjection)[4],
double xMin,
double xMax,
double yMin,
double yMax,
double zMin,
double zMax);
void lineart_matrix_perspective_44d(
double (*mProjection)[4], double fFov_rad, double fAspect, double zMin, double zMax);
int lineart_count_intersection_segment_count(struct LineartData *ld);
void lineart_count_and_print_render_buffer_memory(struct LineartData *ld);
#define LRT_ITER_ALL_LINES_BEGIN \
LineartEdge *e; \
for (int i = 0; i < ld->pending_edges.next; i++) { \
e = ld->pending_edges.array[i];
#define LRT_ITER_ALL_LINES_NEXT ; /* Doesn't do anything now with new array setup. */
#define LRT_ITER_ALL_LINES_END \
LRT_ITER_ALL_LINES_NEXT \
}
#define LRT_BOUND_AREA_CROSSES(b1, b2) \
((b1)[0] < (b2)[1] && (b1)[1] > (b2)[0] && (b1)[3] < (b2)[2] && (b1)[2] > (b2)[3])
/* Initial bounding area row/column count, setting 10 is tested to be relatively optimal for the
* performance under current algorithm. */
#define LRT_BA_ROWS 10
#ifdef __cplusplus
extern "C" {
#endif
void lineart_sort_adjacent_items(LineartAdjacentEdge *ai, int length);
#ifdef __cplusplus
}
#endif
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