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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup gpu
*/
#ifndef __GPU_DRAW_H__
#define __GPU_DRAW_H__
#include "BLI_utildefines.h"
#include "DNA_image_types.h"
#include "DNA_object_enums.h"
#ifdef __cplusplus
extern "C" {
#endif
struct FluidModifierData;
struct GPUTexture;
struct Image;
struct ImageUser;
struct ImBuf;
struct Main;
struct MovieClip;
struct MovieClipUser;
/* Texture creation from blender datablocks. */
struct GPUTexture *GPU_texture_from_blender(struct Image *ima,
struct ImageUser *iuser,
struct ImBuf *ibuf,
eGPUTextureTarget target);
struct GPUTexture *GPU_texture_from_movieclip(struct MovieClip *clip, struct MovieClipUser *cuser);
/* Fluid simulation. */
void GPU_create_smoke(struct FluidModifierData *fmd, int highres);
void GPU_create_smoke_coba_field(struct FluidModifierData *fmd);
void GPU_create_smoke_velocity(struct FluidModifierData *fmd);
/* Image updates and free. */
void GPU_free_image(struct Image *ima);
void GPU_free_movieclip(struct MovieClip *clip);
void GPU_free_smoke(struct FluidModifierData *fmd);
void GPU_free_smoke_velocity(struct FluidModifierData *fmd);
void GPU_free_images(struct Main *bmain);
void GPU_free_images_anim(struct Main *bmain);
void GPU_free_images_old(struct Main *bmain);
void GPU_paint_update_image(
struct Image *ima, struct ImageUser *iuser, int x, int y, int w, int h);
void GPU_paint_set_mipmap(struct Main *bmain, bool mipmap);
/* Delayed free of OpenGL buffers by main thread */
void GPU_free_unused_buffers(void);
/* For internal use. */
struct GPUTexture *GPU_texture_create_error(eGPUTextureTarget target);
#ifdef __cplusplus
}
#endif
#endif
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