blob: bcb6e1077b7fa331aefc8408be9717e055828a53 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
|
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Clement Foucault.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file GPU_uniformbuffer.h
* \ingroup gpu
*/
typedef struct GPUUniformBuffer GPUUniformBuffer;
GPUUniformBuffer *GPU_uniformbuffer_create(int size, const void *data, char err_out[256]);
void GPU_uniformbuffer_free(GPUUniformBuffer *ubo);
void GPU_uniformbuffer_update(GPUUniformBuffer *ubo, const void *data);
void GPU_uniformbuffer_bind(GPUUniformBuffer *ubo, int number);
#if 0
void GPU_uniformbuffer_unbind(GPUUniformBuffer *ubo);
#endif
int GPU_uniformbuffer_bindpoint(GPUUniformBuffer *ubo);
|