Welcome to mirror list, hosted at ThFree Co, Russian Federation.

gpu_query.hh « intern « gpu « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: da264c4a98d1567f52909d7dfd57006e65f2f31b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
/* SPDX-License-Identifier: GPL-2.0-or-later
 * Copyright 2020 Blender Foundation. All rights reserved. */

/** \file
 * \ingroup gpu
 */

#pragma once

#include "BLI_span.hh"

namespace blender::gpu {

#define QUERY_MIN_LEN 16

typedef enum GPUQueryType {
  GPU_QUERY_OCCLUSION = 0,
} GPUQueryType;

class QueryPool {
 public:
  virtual ~QueryPool(){};

  /**
   * Will start and end the query at this index inside the pool. The pool will resize
   * automatically but does not support sparse allocation. So prefer using consecutive indices.
   */
  virtual void init(GPUQueryType type) = 0;

  /**
   * Will start and end the query at this index inside the pool.
   * The pool will resize automatically.
   */
  virtual void begin_query() = 0;
  virtual void end_query() = 0;

  /**
   * Must be fed with a buffer large enough to contain all the queries issued.
   * IMPORTANT: Result for each query can be either binary or represent the number of samples
   * drawn.
   */
  virtual void get_occlusion_result(MutableSpan<uint32_t> r_values) = 0;
};

}  // namespace blender::gpu