blob: 29ee70962d19318b79832e42a17452fd81364cef (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2021 Blender Foundation. All rights reserved. */
/** \file
* \ingroup gpu
*
* Shader source dependency builder that make possible to support #include directive inside the
* shader files.
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
void gpu_shader_dependency_init(void);
void gpu_shader_dependency_exit(void);
#ifdef __cplusplus
}
#endif
#ifdef __cplusplus
# include "BLI_string_ref.hh"
# include "BLI_vector.hh"
# include "gpu_shader_create_info.hh"
namespace blender::gpu::shader {
BuiltinBits gpu_shader_dependency_get_builtins(const StringRefNull source_name);
Vector<const char *> gpu_shader_dependency_get_resolved_source(const StringRefNull source_name);
StringRefNull gpu_shader_dependency_get_source(const StringRefNull source_name);
/**
* \brief Find the name of the file from which the given string was generated.
* \return Return filename or empty string.
* \note source_string needs to be identical to the one given by gpu_shader_dependency_get_source()
*/
StringRefNull gpu_shader_dependency_get_filename_from_source_string(
const StringRefNull source_string);
} // namespace blender::gpu::shader
#endif
|