blob: 24e95a729c783272c34b5533eb5c538e90e7bd52 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
|
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 by Mike Erwin.
* All rights reserved.
*/
/** \file
* \ingroup gpu
*
* GPU vertex buffer
*/
#pragma once
#include "GPU_vertex_buffer.h"
struct GPUVertBuf {
GPUVertFormat format;
/** Number of verts we want to draw. */
uint vertex_len;
/** Number of verts data. */
uint vertex_alloc;
/** 0 indicates not yet allocated. */
uint32_t vbo_id;
/** Usage hint for GL optimisation. */
GPUUsageType usage;
/** Status flag. */
GPUVertBufStatus flag;
/** This counter will only avoid freeing the GPUVertBuf, not the data. */
char handle_refcount;
/** NULL indicates data in VRAM (unmapped) */
uchar *data;
};
|