Welcome to mirror list, hosted at ThFree Co, Russian Federation.

gpu_shader_fullscreen_blit_frag.glsl « kernels « metal « gpu « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 8c81c5c0d83adafc288370a2a4f06a79da135201 (plain)
1
2
3
4
5
6
7


void main()
{
  vec4 tex_color = textureLod(imageTexture, uvcoordsvar.xy, mip);
  fragColor = tex_color;
}