1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
|
/** \file
* \ingroup gpu
*/
#pragma once
#include "BKE_global.h"
#include "CLG_log.h"
namespace blender {
namespace gpu {
namespace debug {
extern CLG_LogRef LOG;
/* Initialize debugging. */
void mtl_debug_init();
/* Using Macro's instead of variadic template due to non-string-literal
* warning for CLG_logf when indirectly passing format string. */
#define EXPAND_ARGS(...) , ##__VA_ARGS__
#define MTL_LOG_ERROR(info, ...) \
{ \
if (G.debug & G_DEBUG_GPU) { \
CLG_logf(debug::LOG.type, \
CLG_SEVERITY_ERROR, \
"[Metal Viewport Error]", \
"", \
info EXPAND_ARGS(__VA_ARGS__)); \
} \
BLI_assert(false); \
}
#define MTL_LOG_WARNING(info, ...) \
{ \
if (G.debug & G_DEBUG_GPU) { \
CLG_logf(debug::LOG.type, \
CLG_SEVERITY_WARN, \
"[Metal Viewport Warning]", \
"", \
info EXPAND_ARGS(__VA_ARGS__)); \
} \
}
#define MTL_LOG_INFO(info, ...) \
{ \
if (G.debug & G_DEBUG_GPU) { \
CLG_logf(debug::LOG.type, \
CLG_SEVERITY_INFO, \
"[Metal Viewport Info]", \
"", \
info EXPAND_ARGS(__VA_ARGS__)); \
} \
}
} // namespace debug
} // namespace gpu
} // namespace blender
|