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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2022 Blender Foundation. All rights reserved. */
#include "gpu_shader_create_info.hh"
GPU_SHADER_CREATE_INFO(compositor_alpha_crop)
.local_group_size(16, 16)
.push_constant(Type::IVEC2, "lower_bound")
.push_constant(Type::IVEC2, "higher_bound")
.sampler(0, ImageType::FLOAT_2D, "input_image")
.image(0, GPU_RGBA16F, Qualifier::WRITE, ImageType::FLOAT_2D, "output_image")
.compute_source("compositor_alpha_crop.glsl")
.do_static_compilation(true);
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