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gpu_shader_compositor_main.glsl « library « compositor « shaders « gpu « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/* The compute shader that will be dispatched by the compositor ShaderOperation. It just calls the
 * evaluate function that will be dynamically generated and appended to this shader in the
 * ShaderOperation::generate_code method. */
void main()
{
  evaluate();
}