Welcome to mirror list, hosted at ThFree Co, Russian Federation.

gpu_shader_2D_edituvs_facedots_vert.glsl « shaders « gpu « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: c5f84b976c5e006995930408c2b54352ef1b0a47 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17

uniform mat4 ModelViewProjectionMatrix;
uniform vec4 vertColor;
uniform vec4 selectColor;

in vec2 pos;
in int flag;

out vec4 finalColor;

#define FACE_SELECT (1 << 2)

void main()
{
	gl_Position = ModelViewProjectionMatrix * vec4(pos, 0.0, 1.0);
	finalColor = ((flag & FACE_SELECT) != 0) ? selectColor : vertColor;
}