blob: 351da073dc3962ebaa8e4824d6ee1f8fb3b8dbcc (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
/* Options:
USE_LIGHTING
USE_FAST_LIGHTING
USE_TWO_SIDE
USE_SPECULAR
USE_LOCAL_VIEWER
USE_TEXTURE_2D
*/
#ifdef USE_LIGHTING
varying vec3 varying_normal;
#ifndef USE_FAST_LIGHTING
varying vec3 varying_position;
#endif
#endif
varying vec4 varying_color;
#ifdef USE_TEXTURE_2D
varying vec2 varying_texcoord;
#endif
void main()
{
vec4 co = b_ModelViewMatrix * b_Vertex;
#ifdef USE_LIGHTING
varying_normal = normalize(b_NormalMatrix * b_Normal);
#ifndef USE_FAST_LIGHTING
varying_position = co.xyz;
#endif
#endif
gl_Position = b_ProjectionMatrix * co;
#if defined(GPU_PROFILE_COMPAT) && defined(GPU_NVIDIA)
// Setting gl_ClipVertex is necessary to get glClipPlane working on NVIDIA
// graphic cards, while on ATI it can cause a software fallback.
gl_ClipVertex = co;
#endif
varying_color = b_Color;
#ifdef USE_TEXTURE_2D
varying_texcoord = (b_TextureMatrix[0] * b_MultiTexCoord0).st;
#endif
}
|