Welcome to mirror list, hosted at ThFree Co, Russian Federation.

gpu_shader_checker_frag.glsl « shaders « gpu « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 156b6cb75ab9ced3c71b164af5ae45be3d7e0ad1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

uniform vec4 color1;
uniform vec4 color2;
uniform int size;

out vec4 fragColor;

void main()
{
  vec2 phase = mod(gl_FragCoord.xy, (size * 2));

  if ((phase.x > size && phase.y < size) || (phase.x < size && phase.y > size)) {
    fragColor = color1;
  }
  else {
    fragColor = color2;
  }
}