Welcome to mirror list, hosted at ThFree Co, Russian Federation.

gpu_shader_image_depth_copy_frag.glsl « shaders « gpu « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 10f4dfd5a87e3ea7d18818513d2a173566ffd7b6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12

in vec2 texCoord_interp;
out vec4 fragColor;

uniform sampler2D image;

void main()
{
	float depth = texture(image, texCoord_interp).r;
	fragColor = vec4(depth);
	gl_FragDepth = depth;
}