Welcome to mirror list, hosted at ThFree Co, Russian Federation.

gpu_shader_instance_variying_size_variying_id_vert.glsl « shaders « gpu « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 49750dddb3cb151aedaf971b2865163e61ba95ca (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23

uniform mat4 ViewProjectionMatrix;
uniform int baseId;

/* ---- Instanciated Attribs ---- */
in vec3 pos;

/* ---- Per instance Attribs ---- */
in mat4 InstanceModelMatrix;
#ifdef UNIFORM_SCALE
in float size;
#else
in vec3 size;
#endif
in int callId;

flat out uint finalId;

void main()
{
	gl_Position = ViewProjectionMatrix * InstanceModelMatrix * vec4(pos * size, 1.0);
	finalId = uint(baseId + callId);
}