blob: 79dc996997b90c0000afa0da46253f4fbdeeece1 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
|
layout(points) in;
layout(triangle_strip, max_vertices = 4) out;
in vec4 pos_rect[];
in vec4 tex_rect[];
in vec4 color[];
flat out vec4 color_flat;
noperspective out vec2 texCoord_interp;
void main()
{
color_flat = color[0];
gl_Position.zw = vec2(0.0, 1.0);
gl_Position.xy = pos_rect[0].xy;
texCoord_interp = tex_rect[0].xy;
EmitVertex();
gl_Position.xy = pos_rect[0].zy;
texCoord_interp = tex_rect[0].zy;
EmitVertex();
gl_Position.xy = pos_rect[0].xw;
texCoord_interp = tex_rect[0].xw;
EmitVertex();
gl_Position.xy = pos_rect[0].zw;
texCoord_interp = tex_rect[0].zw;
EmitVertex();
EndPrimitive();
}
|