Welcome to mirror list, hosted at ThFree Co, Russian Federation.

gpu_shader_vertex_world.glsl « shaders « gpu « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 9dbcaeb7a32382f1eb24cb6f9f05ce6450a768cd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13

varying vec3 varposition;
varying vec3 varnormal;

void main()
{
	/* position does not need to be transformed, we already have it */
	gl_Position = gl_Vertex;

	varposition = gl_Vertex.xyz;

	varnormal = normalize(-varposition);