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gpu_shader_3D_image_modulate_alpha_info.hh « infos « shaders « gpu « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/* SPDX-License-Identifier: GPL-2.0-or-later
 * Copyright 2022 Blender Foundation. All rights reserved. */

/** \file
 * \ingroup gpu
 */

#include "gpu_interface_info.hh"
#include "gpu_shader_create_info.hh"

GPU_SHADER_CREATE_INFO(gpu_shader_3D_image_modulate_alpha)
    .vertex_in(0, Type::VEC3, "pos")
    .vertex_in(1, Type::VEC2, "texCoord")
    .vertex_out(smooth_tex_coord_interp_iface)
    .fragment_out(0, Type::VEC4, "fragColor")
    .push_constant(Type::MAT4, "ModelViewProjectionMatrix")
    .push_constant(Type::FLOAT, "alpha")
    .sampler(0, ImageType::FLOAT_2D, "image", Frequency::PASS)
    .vertex_source("gpu_shader_3D_image_vert.glsl")
    .fragment_source("gpu_shader_image_modulate_alpha_frag.glsl")
    .do_static_compilation(true);