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gpu_shader_material_output_world.glsl « material « shaders « gpu « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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void node_output_world_surface(Closure surface, out Closure out_surface)
{
  out_surface = surface;
}

void node_output_world_volume(Closure volume, out Closure out_volume)
{
  out_volume = volume;
}