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/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. 
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * Contributor(s): Campbell Barton.
 *
 * ***** END GPL LICENSE BLOCK *****
 */

/** \file blender/imbuf/intern/thumbs_blend.c
 *  \ingroup imbuf
 */


#include <stdlib.h>
#include <string.h>

#include "BLI_utildefines.h"
#include "BLI_endian_switch.h"
#include "BLI_fileops.h"
#include "BLI_linklist.h"

#include "BLO_blend_defs.h"
#include "BLO_readfile.h"

#include "BKE_global.h"
#include "BKE_idcode.h"
#include "BKE_icons.h"
#include "BKE_library.h"
#include "BKE_main.h"

#include "DNA_ID.h"  /* For preview images... */

#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "IMB_thumbs.h"

#include "MEM_guardedalloc.h"

ImBuf *IMB_thumb_load_blend(const char *blen_path, const char *blen_group, const char *blen_id)
{
	ImBuf *ima = NULL;

	if (blen_group && blen_id) {
		LinkNode *ln, *names, *lp, *previews = NULL;
		struct BlendHandle *libfiledata = BLO_blendhandle_from_file(blen_path, NULL);
		int idcode = BKE_idcode_from_name(blen_group);
		int i, nprevs, nnames;

		if (libfiledata == NULL) {
			return ima;
		}

		/* Note: we should handle all previews for a same group at once, would avoid reopening .blend file
		 *       for each and every ID. However, this adds some complexity, so keep it for later. */
		names = BLO_blendhandle_get_datablock_names(libfiledata, idcode, &nnames);
		previews = BLO_blendhandle_get_previews(libfiledata, idcode, &nprevs);

		BLO_blendhandle_close(libfiledata);

		if (!previews || (nnames != nprevs)) {
			if (previews != 0) {
				/* No previews at all is not a bug! */
				printf("%s: error, found %d items, %d previews\n", __func__, nnames, nprevs);
			}
			BLI_linklist_free(previews, BKE_previewimg_freefunc);
			BLI_linklist_free(names, free);
			return ima;
		}

		for (i = 0, ln = names, lp = previews; i < nnames; i++, ln = ln->next, lp = lp->next) {
			const char *blockname = ln->link;
			PreviewImage *img = lp->link;

			if (STREQ(blockname, blen_id)) {
				if (img) {
					unsigned int w = img->w[ICON_SIZE_PREVIEW];
					unsigned int h = img->h[ICON_SIZE_PREVIEW];
					unsigned int *rect = img->rect[ICON_SIZE_PREVIEW];

					if (w > 0 && h > 0 && rect) {
						/* first allocate imbuf for copying preview into it */
						ima = IMB_allocImBuf(w, h, 32, IB_rect);
						memcpy(ima->rect, rect, w * h * sizeof(unsigned int));
					}
				}
				break;
			}
		}

		BLI_linklist_free(previews, BKE_previewimg_freefunc);
		BLI_linklist_free(names, free);
	}
	else {
		BlendThumbnail *data;

		data = BLO_thumbnail_from_file(blen_path);
		ima = BKE_main_thumbnail_to_imbuf(NULL, data);

		if (data) {
			MEM_freeN(data);
		}
	}

	return ima;
}

/* add a fake passepartout overlay to a byte buffer, use for blend file thumbnails */
#define MARGIN 2

void IMB_thumb_overlay_blend(unsigned int *thumb, int width, int height, float aspect)
{
	unsigned char *px = (unsigned char *)thumb;
	int margin_l = MARGIN;
	int margin_b = MARGIN;
	int margin_r = width - MARGIN;
	int margin_t = height - MARGIN;

	if (aspect < 1.0f) {
		margin_l = (int)((width - ((float)width * aspect)) / 2.0f);
		margin_l += MARGIN;
		CLAMP(margin_l, MARGIN, (width / 2));
		margin_r = width - margin_l;
	}
	else if (aspect > 1.0f) {
		margin_b = (int)((height - ((float)height / aspect)) / 2.0f);
		margin_b += MARGIN;
		CLAMP(margin_b, MARGIN, (height / 2));
		margin_t = height - margin_b;
	}

	{
		int x, y;
		int stride_x = (margin_r - margin_l) - 2;
		
		for (y = 0; y < height; y++) {
			for (x = 0; x < width; x++, px += 4) {
				int hline = 0, vline = 0;
				if ((x > margin_l && x < margin_r) && (y > margin_b && y < margin_t)) {
					/* interior. skip */
					x  += stride_x;
					px += stride_x * 4;
				}
				else if ((hline = (((x == margin_l || x == margin_r)) && y >= margin_b && y <= margin_t)) ||
				         (vline = (((y == margin_b || y == margin_t)) && x >= margin_l && x <= margin_r)))
				{
					/* dashed line */
					if ((hline && y % 2) || (vline && x % 2)) {
						px[0] = px[1] = px[2] = 0;
						px[3] = 255;
					}
				}
				else {
					/* outside, fill in alpha, like passepartout */
					px[0] *= 0.5f;
					px[1] *= 0.5f;
					px[2] *= 0.5f;
					px[3] = (px[3] * 0.5f) + 96;
				}
			}
		}
	}
}