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img_env = Environment()
# Import the C flags set in the SConstruct file
Import ('cflags')
Import ('cxxflags')
Import ('defines')
img_env.Append (CCFLAGS = cflags)
img_env.Append (CXXFLAGS = cxxflags)
img_env.Append (CPPDEFINES = defines)
source_files = ['intern/IMG_Api.cpp',
'intern/IMG_BrushRGBA32.cpp',
'intern/IMG_CanvasRGBA32.cpp',
'intern/IMG_Line.cpp',
'intern/IMG_Pixmap.cpp',
'intern/IMG_PixmapRGBA32.cpp',
'intern/IMG_Rect.cpp']
img_env.Library (target='#/lib/blender_img', source=source_files)
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