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/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include "IMG_CanvasRGBA32.h"
IMG_CanvasRGBA32::IMG_CanvasRGBA32(TUns32 width, TUns32 height)
: IMG_PixmapRGBA32(width, height)
{
}
IMG_CanvasRGBA32::IMG_CanvasRGBA32(void* image, TUns32 width, TUns32 height, TUns32 rowBytes)
: IMG_PixmapRGBA32(image, width, height, rowBytes)
{
}
void IMG_CanvasRGBA32::blendPixmap(
TUns32 xStart, TUns32 yStart, TUns32 xEnd, TUns32 yEnd,
const IMG_PixmapRGBA32& pixmap)
{
// Determine visibility of the line
IMG_Line l (xStart, yStart, xEnd, yEnd); // Line used for blending
IMG_Rect bnds (0, 0, m_width, m_height); // Bounds of this pixmap
TVisibility v = bnds.getVisibility(l);
if (v == kNotVisible) return;
if (v == kPartiallyVisible) {
bnds.clip(l);
}
float numSteps = (((float)l.getLength()) / ((float)pixmap.getWidth() / 4));
//numSteps *= 4;
numSteps = numSteps ? numSteps : 1;
float step = 0.f, stepSize = 1.f / ((float)numSteps);
TInt32 x, y;
for (TUns32 s = 0; s < numSteps; s++) {
l.getPoint(step, x, y);
IMG_PixmapRGBA32::blendPixmap((TUns32)x, (TUns32)y, pixmap);
step += stepSize;
}
}
void IMG_CanvasRGBA32::blendPixmap(
float uStart, float vStart, float uEnd, float vEnd,
const IMG_PixmapRGBA32& pixmap)
{
TUns32 xStart, yStart, xEnd, yEnd;
getPixelAddress(uStart, vStart, xStart, yStart);
getPixelAddress(uEnd, vEnd, xEnd, yEnd);
blendPixmap(xStart, yStart, xEnd, yEnd, pixmap);
}
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