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/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
/* External for editmesh_xxxx.c functions */
#ifndef BIF_EDITMESH_H
#define BIF_EDITMESH_H
#include "BKE_mesh.h"
struct EditMesh;
struct EditFace;
struct EditEdge;
struct EditVert;
struct Mesh;
struct bDeformGroup;
struct View3D;
struct EditSelection;
struct CustomData;
// edge and face flag both
#define EM_FGON 2
// face flag
#define EM_FGON_DRAW 1
extern unsigned int em_vertoffs, em_solidoffs, em_wireoffs;
/* ******************* editmesh.c */
extern void make_editMesh(void);
extern void load_editMesh(void);
extern void free_editMesh(struct EditMesh *);
extern void remake_editMesh(void);
/* Editmesh Undo code */
extern void undo_push_mesh(char *name);
extern void separatemenu(void);
extern void separate_mesh(void);
extern void separate_mesh_loose(void);
extern void separate_material(void);
/* ******************* editmesh_add.c */
extern void make_prim(int type, float imat[3][3], int tot, int seg,
int subdiv, float dia, float d, int ext, int fill,
float cent[3] );
extern void add_primitiveMesh(int type);
extern void adduplicate_mesh(void);
extern void add_click_mesh(void);
extern void addedgeface_mesh(void);
void addfaces_from_edgenet();
/* ******************* editmesh_lib.c */
extern void EM_set_flag_all(int flag);
extern void EM_clear_flag_all(int flag);
extern void EM_select_face(struct EditFace *efa, int sel);
extern void EM_select_edge(struct EditEdge *eed, int sel);
extern float EM_face_area(struct EditFace *efa);
extern float EM_face_perimeter(struct EditFace *efa);
extern void EM_editselection_center(float *center, struct EditSelection *ese);
extern void EM_editselection_normal(float *normal, struct EditSelection *ese);
extern void EM_editselection_plane(float *plane, struct EditSelection *ese);
extern void EM_deselect_flush(void); // vertices to edges/faces (exception!)
extern void EM_select_flush(void); // vertices to edges/faces (exception!)
extern void EM_selectmode_set(void); // when mode changes
extern void EM_selectmode_flush(void); // when selection changes
extern void EM_convertsel(short oldmode, short selectmode);
extern void EM_remove_selection(void *data, int type);
extern void EM_store_selection(void *data, int type);
extern void EM_validate_selections(void);
extern int EM_nfaces_selected(void);
extern int EM_nvertices_selected(void);
extern int faceselectedAND(struct EditFace *efa, int flag);
extern void recalc_editnormals(void);
extern void flip_editnormals(void);
extern void EM_data_interp_from_verts(struct EditVert *v1,
struct EditVert *v2, struct EditVert *eve, float fac);
extern struct EditFace *EM_face_from_faces(struct EditFace *efa1,
struct EditFace *efa2, int i1, int i2, int i3, int i4);
extern void EM_data_interp_from_faces(struct EditFace *efa1,
struct EditFace *efa2, struct EditFace *efan, int i1, int i2, int i3, int i4);
void EM_add_data_layer(struct CustomData *data, int type);
void EM_free_data_layer(struct CustomData *data, int type);
/* ******************* editmesh_mods.c */
extern void EM_init_index_arrays(int forVert, int forEdge, int forFace);
extern void EM_free_index_arrays(void);
extern struct EditVert *EM_get_vert_for_index(int index);
extern struct EditEdge *EM_get_edge_for_index(int index);
extern struct EditFace *EM_get_face_for_index(int index);
extern void EM_select_face_fgon(struct EditFace *efa, int sel);
extern int EM_init_backbuf_border(short xmin, short ymin, short xmax, short ymax);
extern int EM_mask_init_backbuf_border(short mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax);
extern int EM_init_backbuf_circle(short xs, short ys, short rads);
extern int EM_check_backbuf(unsigned int index);
extern void EM_free_backbuf(void);
extern void EM_selectmode_menu(void);
extern void vertexnoise(void);
extern void vertexsmooth(void);
extern void righthandfaces(int select);
extern void mouse_mesh(void);
extern void deselectall_mesh(void);
extern void selectconnected_mesh_all(void);
extern void selectconnected_mesh(void);
extern void selectconnected_delimit_mesh(void);
extern void selectconnected_delimit_mesh_all(void);
extern void selectswap_mesh(void);
extern void hide_mesh(int swap);
extern void reveal_mesh(void);
extern void vertices_to_sphere(void);
/** Aligns the selected MTFace's of @a me to the @a v3d,
* using the given axis (0-2). Can give a user error.
*/
extern void faceselect_align_view_to_selected(struct View3D *v3d, struct Mesh *me, int axis);
/** Aligns the selected faces or vertices of @a me to the @a v3d,
* using the given axis (0-2). Can give a user error.
*/
extern void editmesh_align_view_to_selected(struct View3D *v3d, int axis);
/* Selection */
extern void select_non_manifold(void);
extern void select_sharp_edges(void);
extern void select_linked_flat_faces(void);
extern void select_faces_by_numverts(int numverts);
extern void select_more(void);
extern void select_less(void);
extern void selectrandom_mesh(void);
extern void editmesh_select_by_material(int index);
extern void editmesh_deselect_by_material(int index);
extern void Vertex_Menu(void);
extern void Edge_Menu(void);
extern void Face_Menu(void);
extern void select_mesh_group_menu(void);
extern void editmesh_mark_seam(int clear);
extern void loop_multiselect(int looptype);
/* ******************* editmesh_loop.c */
#define KNIFE_PROMPT 0
#define KNIFE_EXACT 1
#define KNIFE_MIDPOINT 2
#define KNIFE_MULTICUT 3
extern void CutEdgeloop(int numcuts);
extern void KnifeSubdivide(char mode);
extern void LoopMenu(void);
#define LOOP_SELECT 1
#define LOOP_CUT 2
extern short sharesFace(struct EditEdge* e1, struct EditEdge* e2);
/* ******************* editmesh_tools.c */
#define SUBDIV_SELECT_ORIG 0
#define SUBDIV_SELECT_INNER 1
#define SUBDIV_SELECT_INNER_SEL 2
#define SUBDIV_SELECT_LOOPCUT 3
extern void convert_to_triface(int direction);
extern int removedoublesflag(short flag, float limit);
extern void xsortvert_flag(int flag);
extern void hashvert_flag(int flag);
extern void esubdivideflag(int flag, float rad, int beauty, int numcuts, int selecttype);
extern void extrude_mesh(void);
extern void split_mesh(void);
extern void extrude_repeat_mesh(int steps, float offs);
extern void spin_mesh(int steps,float degr,float *dvec, int mode);
extern void screw_mesh(int steps,int turns);
extern void delete_mesh(void);
extern void beauty_fill(void);
extern void join_triangles(void);
extern void edge_flip(void);
extern void fill_mesh(void);
extern void bevel_menu();
void mesh_set_face_flags(short mode);
extern void mesh_set_smooth_faces(short event);
extern void mesh_rotate_uvs(void);
extern void mesh_mirror_uvs(void);
extern void mesh_rotate_colors(void);
extern void mesh_mirror_colors(void);
void mesh_copy_menu(void);
void edge_rotate_selected(int dir);
int EdgeSlide(short immediate, float imperc);
int EdgeLoopDelete(void);
void mesh_rip(void);
struct EditVert *editedge_getOtherVert(struct EditEdge *eed, struct EditVert *ev);
struct EditVert *editedge_getSharedVert(struct EditEdge *eed, struct EditEdge *eed2);
int editedge_containsVert(struct EditEdge *eed, struct EditVert *eve);
int editface_containsVert(struct EditFace *efa, struct EditVert *eve);
int editface_containsEdge(struct EditFace *efa, struct EditEdge *eed);
void shape_copy_select_from(void);
void shape_propagate(void);
int collapseEdges(void);
int merge_firstlast(int first, int uvmerge);
int merge_target( int target, int uvmerge);
void pathselect(void);
void loop_to_region(void);
void region_to_loop(void);
UvVertMap *make_uv_vert_map_EM(int selected, int do_face_idx_array, float *limit);
UvMapVert *get_uv_map_vert_EM(UvVertMap *vmap, unsigned int v);
void free_uv_vert_map_EM(UvVertMap *vmap);
int EM_texFaceCheck(void); /* can we edit UV's for this mesh?*/
int EM_vertColorCheck(void); /* can we edit colors for this mesh?*/
void EM_set_actFace(struct EditFace *efa);
struct EditFace * EM_get_actFace(void);
#endif
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