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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
/** \file
* \ingroup balembic
*/
#include "abc_writer_mesh.h"
namespace blender {
namespace io {
namespace alembic {
class ABCMetaballWriter : public ABCGenericMeshWriter {
public:
explicit ABCMetaballWriter(const ABCWriterConstructorArgs &args);
protected:
virtual Mesh *get_export_mesh(Object *object_eval, bool &r_needsfree) override;
virtual void free_export_mesh(Mesh *mesh) override;
virtual bool is_supported(const HierarchyContext *context) const override;
virtual bool check_is_animated(const HierarchyContext &context) const override;
virtual bool export_as_subdivision_surface(Object *ob_eval) const override;
private:
bool is_basis_ball(Scene *scene, Object *ob) const;
};
} // namespace alembic
} // namespace io
} // namespace blender
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