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/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "BLI_string_ref.hh"
/*
* Various text parsing utilities commonly used by text-based input formats.
*/
namespace blender::io {
/**
* Fetches next line from an input string buffer.
*
* The returned line will not have '\n' characters at the end;
* the `buffer` is modified to contain remaining text without
* the input line.
*/
StringRef read_next_line(StringRef &buffer);
/**
* Fix up OBJ line continuations by replacing backslash (\) and the
* following newline with spaces.
*/
void fixup_line_continuations(char *p, char *end);
/**
* Drop leading white-space from a StringRef.
*/
StringRef drop_whitespace(StringRef str);
/**
* Drop leading non-white-space from a StringRef.
*/
StringRef drop_non_whitespace(StringRef str);
/**
* Parse an integer from an input string.
* The parsed result is stored in `dst`. The function skips
* leading white-space unless `skip_space=false`. If the
* number can't be parsed (invalid syntax, out of range),
* `fallback` value is stored instead.
*
* Returns the remainder of the input string after parsing.
*/
StringRef parse_int(StringRef str, int fallback, int &dst, bool skip_space = true);
/**
* Parse a float from an input string.
* The parsed result is stored in `dst`. The function skips
* leading white-space unless `skip_space=false`. If the
* number can't be parsed (invalid syntax, out of range),
* `fallback` value is stored instead.
*
* Returns the remainder of the input string after parsing.
*/
StringRef parse_float(StringRef str, float fallback, float &dst, bool skip_space = true);
/**
* Parse a number of white-space separated floats from an input string.
* The parsed `count` numbers are stored in `dst`. If a
* number can't be parsed (invalid syntax, out of range),
* `fallback` value is stored instead.
*
* Returns the remainder of the input string after parsing.
*/
StringRef parse_floats(StringRef str, float fallback, float *dst, int count);
} // namespace blender::io
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