Welcome to mirror list, hosted at ThFree Co, Russian Federation.

usd_reader_light.h « import « usd « io « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 318e0e50af774f91cd4051c8cbd41d5834903448 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2020 Blender Foundation.
 * All rights reserved.
 */
#pragma once

#include "usd_reader_xformable.h"

#include <pxr/usd/usdLux/light.h>

namespace blender::io::usd {

/* Wraps the UsdLuxLight schema. Creates a Blender Light object. */

class USDLightReader : public USDXformableReader {

  pxr::UsdLuxLight light_;

 public:
  USDLightReader(const pxr::UsdPrim &prim, const USDImporterContext &context);

  bool valid() const override;

  void create_object(Main *bmain, double time) override;

  void read_matrix(float r_mat[4][4], const double time, const float scale) const override;
};

}  // namespace blender::io::usd