1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
|
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
* All rights reserved.
*/
#pragma once
#include "usd_reader_xformable.h"
#include <map>
struct Mesh;
namespace blender::io::usd {
/* Abstract base class of readers that can create a Blender mesh object.
* Subclasses must define the create_mesh() and assign_materials() virtual
* functions to implement the logic for creating the Mesh data and materials. */
class USDMeshReaderBase : public USDXformableReader {
protected:
public:
USDMeshReaderBase(const pxr::UsdPrim &prim, const USDImporterContext &context);
virtual ~USDMeshReaderBase();
void create_object(Main *bmain, double time, USDDataCache *data_cache) override;
struct Mesh *read_mesh(Main *bmain, double time, USDDataCache *data_cache);
virtual struct Mesh *create_mesh(Main *bmain, double time) = 0;
virtual void assign_materials(Main *bmain, Mesh *mesh, double time) = 0;
};
} // namespace blender::io::usd
|