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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2021 Blender Foundation.
* All rights reserved.
*/
#include "usd_reader_instance.h"
#include "BKE_object.h"
#include "DNA_object_types.h"
#include <iostream>
namespace blender::io::usd {
USDInstanceReader::USDInstanceReader(const pxr::UsdPrim &prim,
const USDImportParams &import_params,
const ImportSettings &settings)
: USDXformReader(prim, import_params, settings)
{
}
bool USDInstanceReader::valid() const
{
return prim_.IsValid() && prim_.IsInstance();
}
void USDInstanceReader::create_object(Main *bmain, const double /* motionSampleTime */)
{
this->object_ = BKE_object_add_only_object(bmain, OB_EMPTY, name_.c_str());
this->object_->data = nullptr;
this->object_->transflag |= OB_DUPLICOLLECTION;
}
void USDInstanceReader::set_instance_collection(Collection *coll)
{
if (this->object_) {
this->object_->instance_collection = coll;
}
}
pxr::SdfPath USDInstanceReader::proto_path() const
{
if (pxr::UsdPrim master = prim_.GetMaster()) {
return master.GetPath();
}
return pxr::SdfPath();
}
} // namespace blender::io::usd
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