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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2019 Blender Foundation.
* All rights reserved.
*/
#include "testing/testing.h"
#include <pxr/usd/usd/stage.h>
#include <string>
#include "BLI_path_util.h"
#include "BLI_utildefines.h"
#include "BKE_appdir.h"
extern "C" {
/* Workaround to make it possible to pass a path at runtime to USD. See creator.c. */
void usd_initialise_plugin_path(const char *datafiles_usd_path);
}
namespace blender::io::usd {
class USDStageCreationTest : public testing::Test {
};
TEST_F(USDStageCreationTest, JSONFileLoadingTest)
{
const std::string &release_dir = blender::tests::flags_test_release_dir();
if (release_dir.empty()) {
FAIL();
}
char usd_datafiles_dir[FILE_MAX];
BLI_path_join(usd_datafiles_dir, FILE_MAX, release_dir.c_str(), "datafiles", "usd", nullptr);
usd_initialise_plugin_path(usd_datafiles_dir);
/* Simply the ability to create a USD Stage for a specific filename means that the extension
* has been recognized by the USD library, and that a USD plugin has been loaded to write such
* files. Practically, this is a test to see whether the USD JSON files can be found and
* loaded. */
std::string filename = "usd-stage-creation-test.usdc";
pxr::UsdStageRefPtr usd_stage = pxr::UsdStage::CreateNew(filename);
if (usd_stage != nullptr) {
/* Even though we don't call `usd_stage->SaveFile()`, a file is still created on the
* file-system when we call CreateNew(). It's immediately closed, though,
* so we can safely call `unlink()` here. */
unlink(filename.c_str());
}
else {
FAIL() << "unable to find suitable USD plugin to write " << filename
<< "; re-run with the environment variable PXR_PATH_DEBUG non-empty to see which paths "
"are considered.";
}
}
} // namespace blender::io::usd
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