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/* SPDX-License-Identifier: GPL-2.0-or-later */
#include "obj_import_string_utils.hh"
/* NOTE: we could use C++17 <charconv> from_chars to parse
* floats, but even if some compilers claim full support,
* their standard libraries are not quite there yet.
* LLVM/libc++ only has a float parser since LLVM 14,
* and gcc/libstdc++ since 11.1. So until at least these are
* the minimum spec, use an external library. */
#include "fast_float.h"
#include <charconv>
namespace blender::io::obj {
StringRef read_next_line(StringRef &buffer)
{
const char *start = buffer.begin();
const char *end = buffer.end();
size_t len = 0;
char prev = 0;
const char *ptr = start;
while (ptr < end) {
char c = *ptr++;
if (c == '\n' && prev != '\\') {
break;
}
prev = c;
++len;
}
buffer = StringRef(ptr, end);
return StringRef(start, len);
}
static bool is_whitespace(char c)
{
return c <= ' ' || c == '\\';
}
const char *drop_whitespace(const char *p, const char *end)
{
while (p < end && is_whitespace(*p)) {
++p;
}
return p;
}
const char *drop_non_whitespace(const char *p, const char *end)
{
while (p < end && !is_whitespace(*p)) {
++p;
}
return p;
}
static const char *drop_plus(const char *p, const char *end)
{
if (p < end && *p == '+') {
++p;
}
return p;
}
const char *parse_float(
const char *p, const char *end, float fallback, float &dst, bool skip_space)
{
if (skip_space) {
p = drop_whitespace(p, end);
}
p = drop_plus(p, end);
fast_float::from_chars_result res = fast_float::from_chars(p, end, dst);
if (res.ec == std::errc::invalid_argument || res.ec == std::errc::result_out_of_range) {
dst = fallback;
}
return res.ptr;
}
const char *parse_floats(const char *p, const char *end, float fallback, float *dst, int count)
{
for (int i = 0; i < count; ++i) {
p = parse_float(p, end, fallback, dst[i]);
}
return p;
}
const char *parse_int(const char *p, const char *end, int fallback, int &dst, bool skip_space)
{
if (skip_space) {
p = drop_whitespace(p, end);
}
p = drop_plus(p, end);
std::from_chars_result res = std::from_chars(p, end, dst);
if (res.ec == std::errc::invalid_argument || res.ec == std::errc::result_out_of_range) {
dst = fallback;
}
return res.ptr;
}
} // namespace blender::io::obj
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