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/**
* blenlib/DNA_ID.h (mar-2001 nzc)
*
* ID and Library types, which are fundamental for sdna,
*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_ID_H
#define DNA_ID_H
#include "DNA_listBase.h"
#ifdef __cplusplus
extern "C" {
#endif
struct Library;
struct FileData;
struct ID;
typedef struct IDPropertyData {
void *pointer;
ListBase group;
int val, val2; /*note, we actually fit a double into these two ints*/
} IDPropertyData;
typedef struct IDProperty {
struct IDProperty *next, *prev;
char type, subtype;
short flag;
char name[32];
int saved; /*saved is used to indicate if this struct has been saved yet.
seemed like a good idea as a pad var was needed anyway :)*/
IDPropertyData data; /* note, alignment for 64 bits */
int len; /* array length, also (this is important!) string length + 1.
the idea is to be able to reuse array realloc functions on strings.*/
/*totallen is total length of allocated array/string, including a buffer.
Note that the buffering is mild; the code comes from python's list implementation.*/
int totallen; /*strings and arrays are both buffered, though the buffer isn't
saved.*/
} IDProperty;
#define MAX_IDPROP_NAME 32
#define DEFAULT_ALLOC_FOR_NULL_STRINGS 64
/*->type*/
#define IDP_STRING 0
#define IDP_INT 1
#define IDP_FLOAT 2
#define IDP_ARRAY 5
#define IDP_GROUP 6
/* the ID link property type hasn't been implemented yet, this will require
some cleanup of blenkernel, most likely.*/
#define IDP_ID 7
#define IDP_DOUBLE 8
#define IDP_IDPARRAY 9
#define IDP_NUMTYPES 10
/* add any future new id property types here.*/
/* watch it: Sequence has identical beginning. */
/**
* ID is the first thing included in all serializable types. It
* provides a common handle to place all data in double-linked lists.
* */
#define MAX_ID_NAME 24
/* There's a nasty circular dependency here.... void* to the rescue! I
* really wonder why this is needed. */
typedef struct ID {
void *next, *prev;
struct ID *newid;
struct Library *lib;
char name[24];
short us;
/**
* LIB_... flags report on status of the datablock this ID belongs
* to.
*/
short flag;
int icon_id;
IDProperty *properties;
} ID;
/**
* For each library file used, a Library struct is added to Main
* WARNING: readfile.c, expand_doit() reads this struct without DNA check!
*/
typedef struct Library {
ID id;
ID *idblock;
struct FileData *filedata;
char name[240]; /* revealed in the UI, can store relative path */
char filename[240]; /* expanded name, not relative, used while reading */
int tot, pad; /* tot, idblock and filedata are only fo read and write */
struct Library *parent; /* for outliner, showing dependency */
} Library;
#define PREVIEW_MIPMAPS 2
#define PREVIEW_MIPMAP_ZERO 0
#define PREVIEW_MIPMAP_LARGE 1
typedef struct PreviewImage {
unsigned int w[2];
unsigned int h[2];
short changed[2];
short pad0, pad1;
unsigned int * rect[2];
} PreviewImage;
/**
* Defines for working with IDs.
*
* The tags represent types! This is a dirty way of enabling RTTI. The
* sig_byte end endian defines aren't really used much.
*
**/
#if defined(__sgi) || defined(__sparc) || defined(__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__)
/* big endian */
#define MAKE_ID2(c, d) ( (c)<<8 | (d) )
#define MOST_SIG_BYTE 0
#define BBIG_ENDIAN
#else
/* little endian */
#define MAKE_ID2(c, d) ( (d)<<8 | (c) )
#define MOST_SIG_BYTE 1
#define BLITTLE_ENDIAN
#endif
/* ID from database */
#define ID_SCE MAKE_ID2('S', 'C') /* Scene */
#define ID_LI MAKE_ID2('L', 'I') /* Library */
#define ID_OB MAKE_ID2('O', 'B') /* Object */
#define ID_ME MAKE_ID2('M', 'E') /* Mesh */
#define ID_CU MAKE_ID2('C', 'U') /* Curve */
#define ID_MB MAKE_ID2('M', 'B') /* MetaBall */
#define ID_MA MAKE_ID2('M', 'A') /* Material */
#define ID_TE MAKE_ID2('T', 'E') /* Texture */
#define ID_IM MAKE_ID2('I', 'M') /* Image */
#define ID_WV MAKE_ID2('W', 'V') /* Wave (unused) */
#define ID_LT MAKE_ID2('L', 'T') /* Lattice */
#define ID_LA MAKE_ID2('L', 'A') /* Lamp */
#define ID_CA MAKE_ID2('C', 'A') /* Camera */
#define ID_IP MAKE_ID2('I', 'P') /* Ipo (depreciated, replaced by FCurves) */
#define ID_KE MAKE_ID2('K', 'E') /* Key (shape key) */
#define ID_WO MAKE_ID2('W', 'O') /* World */
#define ID_SCR MAKE_ID2('S', 'R') /* Screen */
#define ID_SCRN MAKE_ID2('S', 'N') /* (depreciated?) */
#define ID_VF MAKE_ID2('V', 'F') /* VectorFont */
#define ID_TXT MAKE_ID2('T', 'X') /* Text */
#define ID_SO MAKE_ID2('S', 'O') /* Sound */
#define ID_GR MAKE_ID2('G', 'R') /* Group */
#define ID_ID MAKE_ID2('I', 'D') /* (internal use only) */
#define ID_AR MAKE_ID2('A', 'R') /* Armature */
#define ID_AC MAKE_ID2('A', 'C') /* Action */
#define ID_SCRIPT MAKE_ID2('P', 'Y') /* Script (depreciated) */
#define ID_NT MAKE_ID2('N', 'T') /* NodeTree */
#define ID_BR MAKE_ID2('B', 'R') /* Brush */
#define ID_PA MAKE_ID2('P', 'A') /* ParticleSettings */
#define ID_GD MAKE_ID2('G', 'D') /* GreasePencil */
#define ID_WM MAKE_ID2('W', 'M') /* WindowManager */
/* NOTE! Fake IDs, needed for g.sipo->blocktype or outliner */
#define ID_SEQ MAKE_ID2('S', 'Q')
/* constraint */
#define ID_CO MAKE_ID2('C', 'O')
/* pose (action channel, used to be ID_AC in code, so we keep code for backwards compat) */
#define ID_PO MAKE_ID2('A', 'C')
/* used in outliner... */
#define ID_NLA MAKE_ID2('N', 'L')
/* fluidsim Ipo */
#define ID_FLUIDSIM MAKE_ID2('F', 'S')
/* id->flag: set frist 8 bits always at zero while reading */
#define LIB_LOCAL 0
#define LIB_EXTERN 1
#define LIB_INDIRECT 2
#define LIB_TEST 8
#define LIB_TESTEXT 9
#define LIB_TESTIND 10
#define LIB_READ 16
#define LIB_NEEDLINK 32
#define LIB_NEW 256
#define LIB_FAKEUSER 512
/* free test flag */
#define LIB_DOIT 1024
/* */
#define LIB_APPEND_TAG 2048
#ifdef __cplusplus
}
#endif
#endif
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