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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_BRUSH_TYPES_H
#define DNA_BRUSH_TYPES_H
#include "DNA_ID.h"
#include "DNA_texture_types.h"
#ifndef MAX_MTEX
#define MAX_MTEX 18
#endif
struct CurveMapping;
struct MTex;
struct Image;
typedef struct BrushClone {
struct Image *image; /* image for clone tool */
float offset[2]; /* offset of clone image from canvas */
float alpha, pad; /* transparency for drawing of clone image */
} BrushClone;
typedef struct Brush {
ID id;
struct BrushClone clone;
struct CurveMapping *curve; /* falloff curve */
struct MTex mtex;
short flag, blend; /* general purpose flag, blend mode */
int size; /* brush diameter */
float jitter; /* jitter the position of the brush */
float spacing; /* spacing of paint operations */
int smooth_stroke_radius; /* turning radius (in pixels) for smooth stroke */
float smooth_stroke_factor; /* higher values limit fast changes in the stroke direction */
float rate; /* paint operations / second (airbrush) */
float rgb[3]; /* color */
float alpha; /* opacity */
char sculpt_tool; /* active sculpt tool */
char vertexpaint_tool; /* active vertex/weight paint tool/blend mode */
char imagepaint_tool; /* active image paint tool */
char pad2;
} Brush;
/* Brush.flag */
#define BRUSH_AIRBRUSH 1
#define BRUSH_TORUS 2
#define BRUSH_ALPHA_PRESSURE 4
#define BRUSH_SIZE_PRESSURE 8
#define BRUSH_JITTER_PRESSURE 16 /* was BRUSH_RAD_PRESSURE */
#define BRUSH_SPACING_PRESSURE 32
#define BRUSH_FIXED_TEX 64
#define BRUSH_RAKE 128
#define BRUSH_ANCHORED 256
#define BRUSH_DIR_IN 512
#define BRUSH_SPACE 1024
#define BRUSH_SMOOTH_STROKE 2048
#define BRUSH_PERSISTENT 4096
#define BRUSH_ACCUMULATE 8192
/* Brush.sculpt_tool */
#define SCULPT_TOOL_DRAW 1
#define SCULPT_TOOL_SMOOTH 2
#define SCULPT_TOOL_PINCH 3
#define SCULPT_TOOL_INFLATE 4
#define SCULPT_TOOL_GRAB 5
#define SCULPT_TOOL_LAYER 6
#define SCULPT_TOOL_FLATTEN 7
#define SCULPT_TOOL_CLAY 8
/* ImagePaintSettings.tool */
#define PAINT_TOOL_DRAW 0
#define PAINT_TOOL_SOFTEN 1
#define PAINT_TOOL_SMEAR 2
#define PAINT_TOOL_CLONE 3
#endif
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