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/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
* Constraint DNA data
*/
#ifndef DNA_CONSTRAINT_TYPES_H
#define DNA_CONSTRAINT_TYPES_H
#include "DNA_ID.h"
#include "DNA_ipo_types.h"
#include "DNA_object_types.h"
struct Action;
typedef struct bConstraintChannel{
struct bConstraintChannel *next, *prev;
Ipo *ipo;
short flag;
char name[30];
} bConstraintChannel;
typedef struct bConstraint{
struct bConstraint *next, *prev;
void *data; /* Constraint data (a valid constraint type) */
Ipo *ipo; /* Constraint ipo */
char type; /* Constraint type */
char otype; /* Old type - for menu callbacks */
short flag; /* Flag */
short reserved1;
char name[30]; /* Constraint name */
float enforce;
float time;
float offset[3]; /* Target location offset */
float orient[3]; /* Target orientation offset */
float roll[3]; /* Target roll offset (needed?) */
} bConstraint;
/* Single-target subobject constraints */
typedef struct bKinematicConstraint{
Object *tar;
float tolerance; /* Acceptable distance from target */
int iterations; /* Maximum number of iterations to try */
char subtarget[32]; /* String to specify sub-object target */
float cacheeff[3]; /* Target location cache */
int reserved1;
float cachemat[4][4]; /* Result cache */
} bKinematicConstraint;
typedef struct bTrackToConstraint{
Object *tar;
int reserved1; /* Track Axis */
int reserved2; /* Up Axis */
char subtarget[32];
} bTrackToConstraint;
typedef struct bRotateLikeConstraint{
Object *tar;
int flag;
int reserved1;
char subtarget[32];
} bRotateLikeConstraint;
typedef struct bLocateLikeConstraint{
Object *tar;
int flag;
int reserved1;
char subtarget[32];
} bLocateLikeConstraint;
typedef struct bActionConstraint{
Object *tar;
int type;
short start;
short end;
float min;
float max;
struct bAction *act;
char subtarget[32];
} bActionConstraint;
/* Locked Axis Tracking constraint */
typedef struct bLockTrackConstraint{
Object *tar;
int trackflag;
int lockflag;
char subtarget[32];
} bLockTrackConstraint;
/* Follow Path constraints */
typedef struct bFollowPathConstraint{
Object *tar; /* Must be path object */
float offset; /* Offset in time on the path (in frame) */
int followflag;
int trackflag;
int upflag;
} bFollowPathConstraint;
/* Zero-target constraints */
typedef struct bRotationConstraint{
float xmin, xmax;
float ymin, ymax;
float zmin, zmax;
} bRotationConstraint;
/* bConstraint.type */
#define CONSTRAINT_TYPE_NULL 0
#define CONSTRAINT_TYPE_CHILDOF 1 /* Unimplemented */
#define CONSTRAINT_TYPE_TRACKTO 2
#define CONSTRAINT_TYPE_KINEMATIC 3
#define CONSTRAINT_TYPE_FOLLOWPATH 4
#define CONSTRAINT_TYPE_ROTLIMIT 5 /* Unimplemented */
#define CONSTRAINT_TYPE_LOCLIMIT 6 /* Unimplemented */
#define CONSTRAINT_TYPE_SIZELIMIT 7 /* Unimplemented */
#define CONSTRAINT_TYPE_ROTLIKE 8
#define CONSTRAINT_TYPE_LOCLIKE 9
#define CONSTRAINT_TYPE_SIZELIKE 10 /* Unimplemented */
#define CONSTRAINT_TYPE_PYTHON 11 /* Unimplemented */
#define CONSTRAINT_TYPE_ACTION 12
#define CONSTRAINT_TYPE_LOCKTRACK 13 /* New Tracking constraint that locks an axis in place - theeth */
/* bConstraint.flag */
#define CONSTRAINT_EXPAND 0x00000001
#define CONSTRAINT_DONE 0x00000002
#define CONSTRAINT_DISABLE 0x00000004
#define CONSTRAINT_LOOPTESTED 0x00000008
#define CONSTRAINT_NOREFRESH 0x00000010
#define CONSTRAINT_EXPAND_BIT 0
#define CONSTRAINT_DONE_BIT 1
#define CONSTRAINT_DISABLE_BIT 2
/* bConstraintChannel.flag */
#define CONSTRAINT_CHANNEL_SELECT 0x00000001
/* bLocateLikeConstraint.flag */
#define LOCLIKE_X 0x00000001
#define LOCLIKE_Y 0x00000002
#define LOCLIKE_Z 0x00000004
/* Tracking flags */
#define LOCK_X 0x00000000
#define LOCK_Y 0x00000001
#define LOCK_Z 0x00000002
#define UP_X 0x00000000
#define UP_Y 0x00000001
#define UP_Z 0x00000002
#define TRACK_X 0x00000000
#define TRACK_Y 0x00000001
#define TRACK_Z 0x00000002
#define TRACK_nX 0x00000003
#define TRACK_nY 0x00000004
#define TRACK_nZ 0x00000005
#endif
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