Welcome to mirror list, hosted at ThFree Co, Russian Federation.

DNA_dynamicpaint_types.h « makesdna « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 17553e98817d0296447166d6d0ea43a7dbc64b38 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software  Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * Contributor(s): Miika Hämäläinen
 *
 * ***** END GPL LICENSE BLOCK *****
 *
 */

/** \file DNA_dynamicpaint_types.h
 *  \ingroup DNA
 */

#ifndef __DNA_DYNAMICPAINT_TYPES_H__
#define __DNA_DYNAMICPAINT_TYPES_H__

#include "DNA_listBase.h"
struct PaintSurfaceData;

/* surface format */
enum {
	MOD_DPAINT_SURFACE_F_PTEX     = 0,
	MOD_DPAINT_SURFACE_F_VERTEX   = 1,
	MOD_DPAINT_SURFACE_F_IMAGESEQ = 2,
};

/* surface type */
enum {
	MOD_DPAINT_SURFACE_T_PAINT    = 0,
	MOD_DPAINT_SURFACE_T_DISPLACE = 1,
	MOD_DPAINT_SURFACE_T_WEIGHT   = 2,
	MOD_DPAINT_SURFACE_T_WAVE     = 3,
};

/* surface flags */
enum {
	MOD_DPAINT_ACTIVE             = 1 << 0,  /* Is surface enabled */

	MOD_DPAINT_ANTIALIAS          = 1 << 1,  /* do antialiasing */
	MOD_DPAINT_DISSOLVE           = 1 << 2,  /* do dissolve */
	MOD_DPAINT_MULALPHA           = 1 << 3,  /* Multiply color by alpha when saving image */
	MOD_DPAINT_DISSOLVE_LOG       = 1 << 4,  /* Use 1/x for surface dissolve */
	MOD_DPAINT_DRY_LOG            = 1 << 5,  /* Use 1/x for drying paint */
	MOD_DPAINT_PREVIEW            = 1 << 6,  /* preview this surface on viewport*/

	MOD_DPAINT_WAVE_OPEN_BORDERS  = 1 << 7,  /* passes waves through mesh edges */
	MOD_DPAINT_DISP_INCREMENTAL   = 1 << 8,  /* builds displace on top of earlier values */
	MOD_DPAINT_USE_DRYING         = 1 << 9,  /* use drying */

	MOD_DPAINT_OUT1               = 1 << 10,  /* output primary surface */
	MOD_DPAINT_OUT2               = 1 << 11,  /* output secondary surface */
};

/* image_fileformat */
enum {
	MOD_DPAINT_IMGFORMAT_PNG      = 0,
	MOD_DPAINT_IMGFORMAT_OPENEXR  = 1,
};

/* disp_format */
enum {
	MOD_DPAINT_DISP_DISPLACE      = 0,  /* displacement output displace map */
	MOD_DPAINT_DISP_DEPTH         = 1,  /* displacement output depth data */
};

/* effect */
enum {
	MOD_DPAINT_EFFECT_DO_SPREAD   = 1 << 0,  /* do spread effect */
	MOD_DPAINT_EFFECT_DO_DRIP     = 1 << 1,  /* do drip effect */
	MOD_DPAINT_EFFECT_DO_SHRINK   = 1 << 2,  /* do shrink effect */
};

/* preview_id */
enum {
	MOD_DPAINT_SURFACE_PREV_PAINT  = 0,
	MOD_DPAINT_SURFACE_PREV_WETMAP = 1,
};

/* init_color_type */
enum {
	MOD_DPAINT_INITIAL_NONE        = 0,
	MOD_DPAINT_INITIAL_COLOR       = 1,
	MOD_DPAINT_INITIAL_TEXTURE     = 2,
	MOD_DPAINT_INITIAL_VERTEXCOLOR = 3,
};

typedef struct DynamicPaintSurface {
	
	struct DynamicPaintSurface *next, *prev;
	struct DynamicPaintCanvasSettings *canvas; /* for fast RNA access */
	struct PaintSurfaceData *data;

	struct Group *brush_group;
	struct EffectorWeights *effector_weights;

	/* cache */
	struct PointCache *pointcache;
	struct ListBase ptcaches;
	int current_frame;

	/* surface */
	char name[64];
	short format, type;
	short disp_type, image_fileformat;
	short effect_ui;	/* ui selection box */
	short preview_id;	/* surface output id to preview */
	short init_color_type, pad_s;
	int flags, effect;

	int image_resolution, substeps;
	int start_frame, end_frame, pad;

	/* initial color */
	float init_color[4];
	struct Tex *init_texture;
	char init_layername[64];  /* MAX_CUSTOMDATA_LAYER_NAME */

	int dry_speed, diss_speed;
	float color_dry_threshold;
	float depth_clamp, disp_factor;

	float spread_speed, color_spread_speed, shrink_speed;
	float drip_vel, drip_acc;

	/* per surface brush settings */
	float influence_scale, radius_scale;

	/* wave settings */
	float wave_damping, wave_speed, wave_timescale, wave_spring, wave_smoothness;
	int pad2;

	char uvlayer_name[64];	/* MAX_CUSTOMDATA_LAYER_NAME */
	char image_output_path[1024];  /* 1024 = FILE_MAX */
	char output_name[64];  /* MAX_CUSTOMDATA_LAYER_NAME */
	char output_name2[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ /* some surfaces have 2 outputs */

} DynamicPaintSurface;

/* canvas flags */
enum {
	/* This should not be needed, having a valid WEIGHT_MCOL layer should be enough.
	 * And if not, should be a general flag. But seems unnecessary for now... */
#if 0
	MOD_DPAINT_PREVIEW_READY      = 1 << 0,  /* if viewport preview is ready */
#endif
	MOD_DPAINT_BAKING             = 1 << 1,  /* surface is already baking, so it wont get updated (loop) */
};

/* Canvas settings */
typedef struct DynamicPaintCanvasSettings {
	struct DynamicPaintModifierData *pmd; /* for fast RNA access */
	struct DerivedMesh *dm;

	struct ListBase surfaces;
	short active_sur, flags;
	int pad;

	char error[64];		/* Bake error description */

} DynamicPaintCanvasSettings;


/* flags */
enum {
	MOD_DPAINT_PART_RAD           = 1 << 0,  /* use particle radius */
	MOD_DPAINT_USE_MATERIAL       = 1 << 1,  /* use object material */
	MOD_DPAINT_ABS_ALPHA          = 1 << 2,  /* don't increase alpha unless paint alpha is higher than existing */
	MOD_DPAINT_ERASE              = 1 << 3,  /* removes paint */

	MOD_DPAINT_RAMP_ALPHA         = 1 << 4,  /* only read falloff ramp alpha */
	MOD_DPAINT_PROX_PROJECT       = 1 << 5,  /* do proximity check only in defined dir */
	MOD_DPAINT_INVERSE_PROX       = 1 << 6,  /* inverse proximity painting */
	MOD_DPAINT_NEGATE_VOLUME      = 1 << 7,  /* negates volume influence on "volume + prox" mode */

	MOD_DPAINT_DO_SMUDGE          = 1 << 8,  /* brush smudges existing paint */
	MOD_DPAINT_VELOCITY_ALPHA     = 1 << 9,  /* multiply brush influence by velocity */
	MOD_DPAINT_VELOCITY_COLOR     = 1 << 10,  /* replace brush color by velocity color ramp */
	MOD_DPAINT_VELOCITY_DEPTH     = 1 << 11,  /* multiply brush intersection depth by velocity */

	MOD_DPAINT_USES_VELOCITY      = (MOD_DPAINT_DO_SMUDGE | MOD_DPAINT_VELOCITY_ALPHA |
	                                 MOD_DPAINT_VELOCITY_COLOR | MOD_DPAINT_VELOCITY_DEPTH),
};

/* collision type */
enum {
	MOD_DPAINT_COL_VOLUME         = 0,  /* paint with mesh volume */
	MOD_DPAINT_COL_DIST           = 1,  /* paint using distance to mesh surface */
	MOD_DPAINT_COL_VOLDIST        = 2,  /* use both volume and distance */
	MOD_DPAINT_COL_PSYS           = 3,  /* use particle system */
	MOD_DPAINT_COL_POINT          = 4,  /* use distance to object center point */
};

/* proximity_falloff */
enum {
	MOD_DPAINT_PRFALL_CONSTANT    = 0,  /* no-falloff */
	MOD_DPAINT_PRFALL_SMOOTH      = 1,  /* smooth, linear falloff */
	MOD_DPAINT_PRFALL_RAMP        = 2,  /* use color ramp */
};

/* wave_brush_type */
enum {
	MOD_DPAINT_WAVEB_DEPTH        = 0,  /* use intersection depth */
	MOD_DPAINT_WAVEB_FORCE        = 1,  /* act as a force on intersection area */
	MOD_DPAINT_WAVEB_REFLECT      = 2,  /* obstacle that reflects waves */
	MOD_DPAINT_WAVEB_CHANGE       = 3,  /* use change of intersection depth from previous frame */
};

/* brush ray_dir */
enum {
	MOD_DPAINT_RAY_CANVAS         = 0,
	MOD_DPAINT_RAY_BRUSH_AVG      = 1,
	MOD_DPAINT_RAY_ZPLUS          = 2,
};

/* Brush settings */
typedef struct DynamicPaintBrushSettings {
	struct DynamicPaintModifierData *pmd; /* for fast RNA access */
	struct DerivedMesh *dm;
	struct ParticleSystem *psys;
	struct Material *mat;

	int flags;
	int collision;

	float r, g, b, alpha;
	float wetness;

	float particle_radius, particle_smooth;
	float paint_distance;

	/* color ramps */
	struct ColorBand *paint_ramp;	/* Proximity paint falloff */
	struct ColorBand *vel_ramp;		/* Velocity paint ramp */

	short proximity_falloff;
	short wave_type;
	short ray_dir;
	short pad;

	float wave_factor, wave_clamp;
	float max_velocity, smudge_strength;
} DynamicPaintBrushSettings;

#endif