blob: 0987050261d4d5ecebee638bbcc3b1700d532b47 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
|
/**
* blenlib/DNA_group_types.h (mar-2001 nzc)
*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_GROUP_TYPES_H
#define DNA_GROUP_TYPES_H
#include "DNA_listBase.h"
#include "DNA_ID.h"
struct Object;
typedef struct GroupObject {
struct GroupObject *next, *prev;
struct Object *ob;
void *lampren; /* used while render */
int recalc; /* copy of ob->recalc, used to set animated groups OK */
int pad;
} GroupObject;
typedef struct Group {
ID id;
ListBase gobject; /* GroupObject */
/* Bad design, since layers stored in the scenes 'Base'
* the objects that show in the group can change depending
* on the last used scene */
unsigned int layer;
float dupli_ofs[3];
} Group;
#endif
|